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  • Mr.Burns
    replied
    Ahh gotcha, and yes it worked As I think I mentioned in my original post, I suspected that this might be by design . I only mentioned it in case it was an issue as you can browse to the maps folder on other repos.

    Kind regards

    Monty

    Leave a comment:


  • R00k
    replied
    MR. burns you cannot access that directly, yet just to be sure im not crazy, type in your bowser,

    http://downloads.quake-1.com/maps/ultrav.bsp

    you will be prompted to download that map, thus it is valid.

    I use this in Qrack.


    the /maps is appended within the engine, so only the root server is required.

    @mono, make sure your engine detects, the last / in the url cvar if there then cool if not then add it. test to make sure ur not getting "http://downloads.quake-1.com/maps//" or no fore-slash at all...

    Leave a comment:


  • Polarite
    replied
    Mirror of bigfoot maps : damage.quake1.net/maps .

    If needed I can also setup the map download @ newyork.quakeone.com .

    Leave a comment:


  • monoz
    replied
    that was the 1 I had originally. it stopped working so I had to find a new one.

    Leave a comment:


  • Mr.Burns
    replied
    Originally posted by R00k View Post
    there is also this one: http://downloads.quake-1.com/
    seems to come back with the following when you browse to it, although that maybe by design...
    Code:
    Forbidden
    
    You don't have permission to access / on this server.
    
    Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.

    Leave a comment:


  • R00k
    replied
    there is also this one: http://downloads.quake-1.com/

    Leave a comment:


  • monoz
    replied
    Yes, I was looking to change the website in the source code to a website that works still. Bigfoot will work.

    Leave a comment:


  • Mr.Burns
    replied
    Originally posted by monoz View Post
    what is a link that I can use for autodownload for maps? the one in proquake does not appear to work for me and crashed everytime if tries to download from a website that does not exist.
    I could be wrong here but just for the benefit of others looking for the same solution, as I recall there are 2 variables you can set in ProQuake that will allow you to autodownload maps.
    Code:
    cl_web_download [COLOR="DarkOrange"]1[/COLOR]
    cl_web_download_url [COLOR="DarkOrange"]bigfoot.quake1.net/[/COLOR]
    This should enable the download feature and instruct ProQuake where get the map from. In practice this usually means that if you are playing on a server with non-id maps and the server changes to a map you haven't already got, then it will check the maps folder on the bigfoot.quake1.net website and assuming it finds the map you need it will download it to your local Quake\id1\maps\ folder and then reconnect you to the server so you can start playing it.

    Some "Magic" servers such as bigfoot, NewYork, flanders and damage also offer a similar feature where if you type the following in console it will try and do the same thing...
    say !getmap -proquake

    Kind regards

    Monty

    Leave a comment:


  • MadGypsy
    replied
    Quake injector?

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  • monoz
    replied
    nm

    Index of /maps

    Leave a comment:


  • monoz
    started a topic autodownload maps

    autodownload maps

    what is a link that I can use for autodownload for maps? the one in proquake does not appear to work for me and crashed everytime if tries to download from a website that does not exist.
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