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The 9-Level Ebon Fortress!
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I was always partial to the green/brown levels like E1M2 and E1M3 because of the dark, dank dungeon feel it gave to the game. But I also like the gray theme like in DM6.
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i agree the e2m2 esque textures also work with multiplayer against team colors
and would also jive with a castle theme too
i would suggest a few mappers ( or wanna be's) contribute even a room
mak the whole map a commu ity effortLast edited by R00k; 08-30-2014, 03:52 PM.
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There has been at least one "vertical map pack" for Quake. It's probably at quaddicted somewhere.
Personally the blue theme is the one I like least from Quake, because intense primary colours aren't my thing. Other Quake themes I find pretty garish are idbase (hectic crisscrossing lines) and the Gloom Keep theme (again BING BING primary colour).
I like the metal theme best, because most of the details and variations come from the lightmaps (i.e. values as it should be) - just look at the top of Ziggurat Vertigo with all the soft spotlights. Nom nom! Lava is a bonus.
The brown e1m2 theme is also ok, I guess.
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Not exactly, I mostly meant including a better version of the original E2M4 ebon fortress as part of the new ebon fortress episode. I actually like linear maps as much as non linear in order to change up the gameplay. Maps that make you backtrack 20 times usually get on my nerves.
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Originally posted by Dutch View PostI'd love to contribute a map! Another idea is a remade and totally upgraded version of the original as a lower level of the fortress or something.
You're talking helping Quake be less linear?
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I'd love to contribute a map! Another idea is a remade and totally upgraded version of the original as a lower level of the fortress or something.
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Originally posted by wicked_lord View PostThe 2 who voted no had no response as to why. Would love to hear their reasons. MadGypsy and ArmorAttack please respond ;]
Good Game
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I voted yes, though I should point out that "The Marcher Fortress" is already sorta like this.
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The 2 who voted no had no response as to why. Would love to hear their reasons. MadGypsy and ArmorAttack please respond ;]
I would be all over it like stink on... we all get the idea. Anyway, Romero put's out a possible return for getting an episode 5 out. It would be cool to see him break out some of his talent to revive this game from it's root sources. We have a talent posse here in this community and if Romero could work along side these talented community member's i bet we could revive this game to it's fullest capacity since 1996-97.
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totally!
ebon fortress is one of my fave maps of quake,
an ebon-fortress themed episode would be awesome <3
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The 9-Level Ebon Fortress!
19Yes89.47%17No10.53%2Romero had some suggestions for a true-continuation of Quake, as you read in the title he suggested this ..
Originally posted by RomeroIf I was limiting the new stuff to only levels and not textures I would create an episode that was a 9-level Ebon Fortress. All levels would keep going vertical until the next level. At the top you'd have a huge open-top castle layout and looking over the edge would look like a forever drop.
Discuss! =)
Could a Romero inspired 5th Dimension (Quake , Episode 5 , levels 1 through 9) become a reality? Well, there is a serious fanbase of single player Quake,and just the very PROSPECT of E5M1 rattles my nerves and leaves me light headed. Maybe even loopy!
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