Thoughts on this city generator?
All buildings have interiors. Buildings can be spawned on any map (ex: the roads are from the map, the code can avoid them and put the blds between them, with varying amounts of strictness). Has zoning etc. Bldg normals can conform to contours of the land or not (your choice, can be random per bld)
All buildings have interiors. Buildings can be spawned on any map (ex: the roads are from the map, the code can avoid them and put the blds between them, with varying amounts of strictness). Has zoning etc. Bldg normals can conform to contours of the land or not (your choice, can be random per bld)
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