I just tried making some portal camera's for Q3 with GTKRadiant. Apparently that feature is broken in Radiant. I found some post from 2009 discussing the problem that talked about needing a particular shader was absent from Radiant and the shader that worked in 2009 fails to work with the latest version of Radiant.
So, my question is do portal camera work in Darkplaces and can Quark make them?
So, my question is do portal camera work in Darkplaces and can Quark make them?
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