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Anybody know where i can find these skins?
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.....they are right at the page you linked.
the right pics ARE the skins
rightclick and save them, put one of them in ID1/progs and rename it player.mdl_0
(or whatever naming convention your engine of choice uses).are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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oh ok lol thanks im not too familiar with quake skins or anything like that lol i use quakespasmLast edited by armymen12002003; 02-25-2017, 12:06 AM.
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no idea what naming convention quake-spasm uses and what matter of replacement content that engine supports
but im sure some of the other members can.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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I don't think quakespasm does replacement skins. You will need to download PakScape, open pak0.pak in the ID1 folder, track down the player.mdl, make a copy of it and store it elsewhere in case you screw it up, open it in QME and replace the skin with the one you downloaded from that website. If the skin is done right, hopefully you won't have to mess with any of the UV coordinates on the model...
Here's some info I found by googling stuff:
quakespasm external textures
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