.t3d format is wanted: http://sf.net/p/chaosesqueanthology/...ad/72c4ff80c1/
Can you help us please? We gathered various resources there that describes the format and code, along with examples.
> https://sourceforge.net/p/chaosesque...subtracted.t3d
> https://sourceforge.net/p/chaosesque...addedsmall.t3d
This is our engine: it's a DP that can address up to 4 million entities, can load wolfenstine: enemy territory bsp maps, and can use obj files as maps (which lets you map in blender)
> https://sourceforge.net/p/chaosesque...aug19_2023.zip
1616496677326.jpg
Remeber: Darkplaces is Quake1. ID software and John Carmack's copyright is all over it, in the source code. It's our right to edit it.