Quake1 engine. Unreal maps. Please help.
We allready implemented other map formats (wolfenstine enemy territory). Opensource.
C: https://sourceforge.net/p/...
* Here is the C++ for Unreal maps, but this is a C engine: https://sourceforge.net/p/...
* Here is Quake1 Engine code: https://sourceforge.net/p/...
(text: sf.net/p/chaosesqueanthology/tickets/2/
sf.net/p/chaosesqueanthology/tickets/2/attachment/UShock_source.tar.bz2
sf.net/p/chaosesqueanthology/code-t3d_attempt_engine/ci/master/tree/)
We allready implemented other map formats (wolfenstine enemy territory). Opensource.
C: https://sourceforge.net/p/...
* Here is the C++ for Unreal maps, but this is a C engine: https://sourceforge.net/p/...
* Here is Quake1 Engine code: https://sourceforge.net/p/...
(text: sf.net/p/chaosesqueanthology/tickets/2/
sf.net/p/chaosesqueanthology/tickets/2/attachment/UShock_source.tar.bz2
sf.net/p/chaosesqueanthology/code-t3d_attempt_engine/ci/master/tree/)
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