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CSQC Only - effectinfo.txt browser

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  • CSQC Only - effectinfo.txt browser

    Made this with the idea of putting this in the SMC 5.60 folder and browsing all of the effects available so I can see them.

    Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

    So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

  • #2
    Hello Baker,

    woow, that is a great idea.
    I wish I had this feature back then.

    Allthough, what I noticed is the particle amount is most of the time far too much (except fire variations), as they were meant to be called only once in game.
    Especially the explosions (Rocket, etc.) or muzzleflashes look really different

    But the idea is great.


    You should implement 2 versions:
    - called only once (activate by key press for example)
    - called every 0,1 (for fire particles, etc.)

    Thank you very much for posting this.

    Best wishes and have a great christmas time

    Comment


    • #3
      Thanks and Merry Christmas, Seven!

      There are cvars in the mod -- like type "about" and it says their names and values. For example, particle_interval 0.02 is default is probably too fast. After some testing, particle_interval 0.25 probably should have been the default.

      (The QuakeC source is in the download, btw.)

      I have some things in the works that this will help me make things faster.

      What prompted me to make this, I wanted some smoke that looked decent and my effectinfo.txt is basically Xonotic/Nexuiz and I can't preview effects -- so I can't easily browse to see what looks good -- so I decided to code away that problem.




      Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

      So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

      Comment


      • #4
        Whoa!! Neat-o Who is this Karl the Shambler character, is it your own creation?
        And may I please use Karl the Shambler picture for my YouTube projects? Thanks
        The gemstone of gaming is Quake, so load it up and play some

        Comment


        • #5
          I made Karl and yes.
          Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

          So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

          Comment


          • #6
            Ok great, and thanks for that
            The gemstone of gaming is Quake, so load it up and play some

            Comment

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