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Ideas for another COOP mod

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  • #46
    could you come up with a http or ftp based module for users uploading new maps to a server, then having a vote option to switch to them on the server, and have the server automatically distribute them to new players? i know quakeworld does the auto-download bit, so you could gank the code from that

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    • #47
      http://www.geocities.com/canadiansniper604/classes.htm

      Berserker and Adventurer added.

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      • #48
        http://www.geocities.com/canadiansniper604/classes.htm

        Priest class added
        Leader health and aura changed
        Adventurer health changed
        and Berserker can now wear Yellow Armour.

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        • #49
          http://www.geocities.com/canadiansniper604/classes.htm

          Warlock class added.

          All the classes have been laid out in a readable format. Nothing is final on the classes. Read it over and discuss. I'm all ears

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          • #50
            I came up with symbolic pics for each class. Simple stuff. But I can't think of what to put for Scout and Warlock... Scout I'm thinking speed and Warlock I'm thinking destruction.




            edit:

            Thanks to rocketguy for giving the suggestion "binoculars". I then thought of sneaky cat eyes



            Destruction.. Destruction.. What could I draw to portray the Warlock Class.

            edit2:

            Cortex pointed me into the direction of Chaos and showed me the Symbol of Chaos. So I thought I'd make another necklace pic where instead of the cross it will be the symbol of chaos The anti priest.



            I guess this will do for now
            Last edited by Canadian*Sniper; 10-20-2007, 12:27 PM.

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