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  • QuadRaptor
    replied
    Originally posted by Paradi$e View Post

    By the way, I always get a laugh out of your sig when I catch a glimpse of it. "Your kung-fu is weak," rolf!
    You can actually thank Phenom for that quote. It was one of his old binds back when I knew him as [wSx]Rook (not the Rook we know here).

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  • Shadowswift
    replied
    well, like i said Tia, im not that great of a player, no matter what hook i use or even if i use a hook at all. perhaps when i finally get this new computer im building up and running, i might make a better Quake year of 2008 than i did of 2007...but no one is holding their breath. CTF was my game. Frenzy, rOOk and Preacher were my teachers. if you ever wanted to see me perform as an elite, it would have been back then. today, my technology sucks, my vision is blurry, and my reflexes are spent. my hands are shakey and my mind is tired from work and school. my days as a Quake winner are basically over.

    that being said, it doesnt matter what i use or how i use it. and of course, you can do as you wish regardless of anything i say. the only thing im trying to gather with this thread is information, and you've given me plenty. however, you haven't exactly been able to convince me of what i dont believe. knowing what i know, i still believe in Shmack's bellyhook's superiority over the axe-hook. until i can find the reason im looking for, it doesnt appear that will change.

    thanks for trying though.

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  • FragBait
    replied
    i saw my name here 3 times. 2 were screenshots and one was a misspelling.

    wat

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  • Guest's Avatar
    Guest replied
    Believe it or not, all these screenies were taken in the last approximately 2 weeks. I did not bother to take lots of them (even though I win lots of games) because good players very sparingly show up, and I do not have anything to prove really to anybody, or brag about beating newbies (which is immature). They can just come on the server and watch the game themselves.

    Toyo is gone most of the time, Quazy plays but not that much and we do not catch each other much (except in the morning sometimes) and Slugnut only from time to time. In the last week he did play significantly more and I was able to put in a few games with him.

    I posted them to illustrate an example, that the alt-hook config is very successfull and I am capable of winning games with it successfully, therefore it can be done.

    Well, those are my accomplishments or screen trophies you might add.

    Of course that does not take any credit away from your screenshot (those are just mine), lots of congratulations to you. Every effort counts and it will add up to a bigger goal as you work towards it. You have your own challenges to overcome, and I had mines.

    By the way, I always get a laugh out of your sig when I catch a glimpse of it. "Your kung-fu is weak," rolf!
    Last edited by Paradi$e; 01-16-2008, 03:36 PM.

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  • QuadRaptor
    replied
    Damn! That was like OVERKILL on that one screenshot I posted!

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  • Guest's Avatar
    Guest replied
    To get back on topic,

    Well, DK, we can argue until we turn blue in the face.

    Fact is if you face Slugnut he will most likely destroy you with your +hook and all (not wanting to sound rude). And then probably you will have all your questions answered, you will see how the match goes, and what is more effective in combat. It all comes down to a 1on1 to see who is better. I witnessed, +hook's best which was Quazy against Slugnut, and Quazy still lost, being significantly behind in frags. And as Quazy beat me before with my old config, it was a clear choice for me to change, to beat both him and Slugnut one day.

    All I know is Slugnut kicked my ass royally using my old +hook configuration in the past, my frags would be no more the 20 and I could barely touch him, if at all. He was switching weapons more faster then I could hook away and all. lol. And basicly trapping me with rocket fire, blast damage, and finishing me with shaft and other weapons.

    Truth be told Slugnut is the most complete player I have laid my eyes on (in RuneQuake). If there could be someone who could beat him, it would be someone with a faster aim and mind prediction. It is unknown to me at this time whether he plays other mods then RuneQuake or RA (which he does very rarely, and IPLOGGING is not availlable on the RA server) -- the only other mods I saw him play (and not often). Maybe someone could confirm this.

    Truth is you have to learn from the best, take what is best from them and make it better to beat them. Do what they do even better. Sort of what the Japanese did, lol, no wonder they are # 1 in manufacturing electronics.

    I love challenges. Hard to beat players is what makes the game lasts. You are intrigued by them, you want to improve, you watch and study them and work hard at defeating them -- that is my philosophy for me anyway. That is the fun in it for me.

    Speaking of Slugnut, I did beat him a few days ago on START (it was not a solo match - see screenshot). I also had a match with him today (this was not solo either) on DM2 and I reached a record high (see screenshot), one that would not be possible for me before with my old +hook configuration. Simply put, it elevated my abilities to new heights. If you must know my configuration, it is a combination of Thresh's and alt-hook.

    Besides all the reasons stated above, like I said before, most games are ground based and the +hook and flying around like that, it is ultimately nooblike (no offense) and a useless skill. Although you might become moderately good with it over it over time, and it is easy to play with and kill, when faced with a competent ground player, you will ultimately be defeated. In terms of skill, you will hit the roof and make no more progress (like what happened to me). Tical also got double frags on me using no hook at all or runes. That is why I started branching out a little bit into other mods, to learn new things. And I would come back with what I learned to RuneQuake and reapply them there.

    If this does not confince you I do not know what will. I do not understand why you are that stubborn about it, but you will ultimately understand over time (I hope), that is if you do give the configuration in question a go.

    Bottom line is that true skill is built in DM, CA and RA. Those are the core skills in Quake. I started out in RuneQuake, being very good, but then when I played a little of these mods I realized how much more I had to learn about Quake physics - that is fighting on the ground. Coming back to RuneQuake after some DM, CA and RA sessions I felt much more easier to kill other players. In conclusion it is good training, it took me a long time to realize that, but it is the ultimate truth to becoming a better player -- master the basics of Quake -- then add techniques unique to that particular mod.

    As to the ultimate answer why use alt-hook, it turns out to be compatible with lots of mods, which either use some form of hook, or none at all. When you factor everything in and when you play with it, you are building skill everywhere (as you use it all the time).

    Well I hope you finally understand my reasoning now, there is not much more for me to say about it. Maybe if we can get Slugnut to have a word in here you will hear it from the master himself.

    I leave you with my screenshot of my match which I had today against Slugnut.

    One day soon, I will be the victor. But it was close enough today, which gives me great satisfaction of my improvement. I am sure he is somewhat worried lol, as I got him figured out (now all I need to do is use the knowledge and tools which I have and sharpen them and hone them the most I can through practice, although I do not obsess over it that much as it looks , I just put in daily hours and play my best and train as a hobby to be the best).

    I am very smart and ambitious, and I know I will succeed in everything I choose to do, just like I have with my previous accomplishments. Maybe one day I can truly become a pro-gamer, hoping in under 10 years as I do not want to be an old lady playing games against urchins lol. That is my secret desire and I am working and building towards that slowly and slowly as I play each day my dose of Quake -- I build skill along with the enjoyment I get out of it.

    I am getting closer and closer. The king is about to be replaced with the Ebony Queen of Quake. Maybe I will even make Quake History one day. And for sure move on to other competitive FPS, as I am a quick learner I will grasp everything, as Quake is the most basic training tool for other FPS's, which are just variations. I tend to go too far and dream too much, but hey, dreams do become reality if you really work at them and you want them to happen.

    Well I talked more then enough. Here is the promised pic and GG! lol.

    UPDATE *I did beat Slugnut on START once* (This obviously slipped my mind, shadowing today's match). He is Nubular, and screenshot is provided below along with my other victories, more importantly against Toyo (and Magnetar deserves a special mention, he was always kick ass ), which now I feel I surpassed.

    Do not mean to show off, but as QuadRaptor posted his victory pics I might as well post mines. Viva la Tia!











    Me against the regulars, I pretty much clean out the RuneQuake server. It sucks that most do not stay to play and leave.



    Last edited by Paradi$e; 01-16-2008, 03:30 PM.

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  • QuadRaptor
    replied
    Mindzy!!!

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  • Mindf!3ldzX
    replied
    hehe,has to be omicron,calling people scrubs

    not to mention the little cute tirade

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  • JohnRocker
    replied
    yarharhar omi... ur funny

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  • QuadRaptor
    replied
    And look, it was a close game too! That means I don't cheat!

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  • omix2
    replied
    Originally posted by QuadRaptor View Post
    "where he can hang out with the TU scrubs who infest the bottom ranks of quake servers."



    Needless to say, pwn'd.

    Rook, you are a god!
    Look at who you beat. I wouldn't be proud of that. Blindfold anyone?

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  • QuadRaptor
    replied
    "where he can hang out with the TU scrubs who infest the bottom ranks of quake servers."



    Needless to say, pwn'd.

    Rook, you are a god!

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  • spooker
    replied
    teeheee

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  • R00k
    replied
    Originally posted by omix2 View Post
    The reason you wonder this is because you are a scrub who can't remember pre-04 when everyone was using the 3wave hook and not this abomination newbie hook. The belly hook allows you to skimp on aim and just fly around like a retard until you either hit something or kill yourself.
    Lol! The belly hook allows them to continue hooking without changing weapons thus its a newbie friendly hook..

    Impulse 22 hook, takes more skill 'cause you have to stop fighting to use the hook.

    Originally posted by omix2(aka dumbass) View Post
    It is for TU garbage exclusively, which is why I'm guessing Rook even created it in the first place. Remember this is the guy that added a belly hook to CTF to please some random newbie in TU.
    No, I didnt create this hook, this is something from the days of artifacts or 3312mods i assume. Though on my implementation its just a hook that shoots from your gun.
    Originally posted by omix2(aka dumbass) View Post
    On a side note, rook should be executed for what he has done to quake. List of accomplishments:
    -Ca X - AKA Splash damage CA
    CRMOD has the same splash damage if you can remember pre-04 you would know this
    Originally posted by omix2(aka dumbass) View Post
    -Belly hook
    again not my invention.
    Originally posted by omix2(aka dumbass) View Post
    -Runequake
    RuneQuake is SLOT ZERO's mod not mine, i have nothing to do with it.
    Originally posted by omix2(aka dumbass) View Post
    -Bellyhook added to 3wave ctf
    Added to pub server for the majority of people playing quake.
    Originally posted by omix2(aka dumbass) View Post
    -3wave ctf converted into a circus (found on ctf.quakeone.com)
    Its a public server, remember MTOWN or HATING? Those were much worse than pubmode 3wave, which only has a belly hook added! Hell MTOWN had x2 Quad and a turbo hook! You DONT have to play there, if its not your style.
    Originally posted by omix2(aka dumbass) View Post
    If I ever see rook IRL I'll rip my quake t-shirt off, chase his ass down and force his body through a 3" sewage opening where he can hang out with the TU scrubs who infest the bottom ranks of quake servers. Down there they can talk about trucks, belly hooks, and whatever else TU white trash garbage usually discourse about.


    Last edited by R00k; 01-15-2008, 04:46 PM.

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  • Shadowswift
    replied
    not entirely. if i wanted to fight someone on the ground, i would fight them on the ground, even if they were hooking around. i usually do that anyway. but i never use the axe-hook. i use +hook to hook to where i need to be. if i were to try to switch to axe-hook, it would slow me down. not slow down my fighting ability, but my ability to get around the map.

    my aim is decent at best. after 10 years, its actually gotten worse do to computer downgrading (i get horrible framerate and FPS, so theres a slight delay in my free-look when theres a lot going on. yes...it IS that bad of a computer) knowing this, i cant exactly say that im able to hit what i want to hit 100% of the time. even if i was to eliminate the grappling hook from my use entirely, i doubt this would change. i find airborne combat gets me killed because no matter what hook you use, you have to turn away from your opponent to use it, even for a second. then you have to realign your sight to your target. this takes too much time for me, but for someone who knows how to do it well, it would give them a certain advantage over grounded opponents. so, airborne combat aside, lets talk about the other issues we've touched on, such as mid-grapple. lets say you're grappling up to an out-of-reach ledge to grab a mega-health or something. as soon as you throw your hook, an enemy comes up behind you and starts shooting. before your hook even hits its target, youre at a loss of health, so already youre in trouble. you have to pick one of three options in this scenario. let go of the hook and fall short of your megahealth so that you can switch to your weapon and fight your attacker, wait til you get to the megahealth so you can let go, land, switch to your gun and fight back, or switch to your gun in mid-grapple so you can turn to fight, leaving you eventually stuck to a wall or ceiling until you either die or kill your enemy. if you switch out mid-grapple and you cant take out your enemy quickly enough, that hook is gonna stay hooked until you switch back to the axe-hook or activate +hook, leaving you in a vulnerable spot. not only did you just travel in a completely linear path, but now you are immobilized against a wall and ripe for any rocket to scatter you across the map.
    point #1-with +hook, it wouldnt have to be that way. you can let go of the hook so that you're not a sitting duck and make it to your megahealth without having to ceise fire on your attacker or even turn away from him.

    like i said, in any other mod, id understand fully why anyone would use axe-hook over belly hook. in most other mods, axe-hook is faster and stronger. but at Shmack, that isnt the story. especially in the case of runes and alternate weapons, sometimes dodging on foot isnt sufficient enough. and you cant always fight back in these situations. (skillless dipshits constantly spamming gas grenades and BFGs from the LG in Start is a good example)
    point#2-+hook will get you out of harms way quicker than axe-hook and running away can. fact.

    these are pretty much the points im trying to get at.

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