that is working pretty darn good. there is some font issue on my machine though. great job
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that is working pretty darn good. there is some font issue on my machine though. great job
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DirectQ can run it flawlessly now.Originally posted by hondobondo View Posti've tried it in every engine i could possibly think of and i think the problem is in the renderer. models like per-kr's chaingun would work in winquake but not in glquake, and i think nearly all engines inherited that bug (plus scads of limits on polycount, texture size, number of sounds and so on) that enhanced glquake and darkplaces has fixed. plus those two removed the aforementioned limits. i've been over and over the code and bengt has too and he's the EXPERT of all experts on code stuff, so i don't think that's it. trust me it works fine with these engines. well, darkplaces is slow, and I have a core 2 duo running a 9800 gt but what the hey?
I just copied in Bengt's PR_ExecuteProgram and all is good.Last edited by MH; 08-28-2009, 07:03 AM.
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ok. here we go
do a google search for this file
sdquake20.exe
for enhanced glquake textures
eglq_textures.exe
for darkplaces textures
dp_textures.exe
Best engine
http://user.tninet.se/~xir870k/glquakebjp.zip
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i've tried it in every engine i could possibly think of and i think the problem is in the renderer. models like per-kr's chaingun would work in winquake but not in glquake, and i think nearly all engines inherited that bug (plus scads of limits on polycount, texture size, number of sounds and so on) that enhanced glquake and darkplaces has fixed. plus those two removed the aforementioned limits. i've been over and over the code and bengt has too and he's the EXPERT of all experts on code stuff, so i don't think that's it. trust me it works fine with these engines. well, darkplaces is slow, and I have a core 2 duo running a 9800 gt but what the hey?Originally posted by mhquake View PostDirectQ can load it and even run it up to a point, but it invariably crashes with what might or might not be a QC error. When I get round to implementing QC extensions we'll see if a theory I have is correct or not.
It's an utter beast of a mod, with 7MB alias models and huge non-power-of-2 skins (I wish modders wouldn't do that). I've only seen it up to version 1.8 though.
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yeah that works
it's at filefront. i don't remember the texture pack filename, i think it is eglq_textures.exe. i'll get back to all on that. and i think i fixed the extra large skin size in 2.0. but the models are still overlarge. like i said, just use enhanced glquake The Homepage of Bengt Jardrup or darkplaces. i've been doing some more minor work on it, but nothing too spectacular. it's pretty damn awesome if i do say so myself
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you could try
doing a web search for sdquake20.exe. i would email it to you but the file is huge. maybe someone could upload a torrent? it works great in darkplaces or "enhanced glquake" or the included engine
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yeah he got in trouble for using dukenukem3d replacement models, so 2.0 is not available :[
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This is just too weird, I did some research on this mod and the earliest version I seen was 1.48,and it was from what I gathered taylor'd to Doom alikeness in the description.
You say 2.0 is taylor'd to Duke Nukem alikeness? Pretty cool stuff, how about some media content. YouTube video links and/or screenshot's.
AND this mod does not run appropriately on ANY modern engine? DX Quake is the only engine that only nominally runs the mod? Jeez, talk about complete weirdness,it almost even has a "Mysteriousness" to it as well. Is this a hidden gem? Duke3D is my hero.
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DirectQ can load it and even run it up to a point, but it invariably crashes with what might or might not be a QC error. When I get round to implementing QC extensions we'll see if a theory I have is correct or not.
It's an utter beast of a mod, with 7MB alias models and huge non-power-of-2 skins (I wish modders wouldn't do that). I've only seen it up to version 1.8 though.
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Im new on this site and the modb site is not working anymore but i saw videos of this great mod and i tried 1.8 on fileplanet please somebody would be so kind uploading or sending me this version
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downloading, I'll try to make Qrack compatible with this kick ass extrafraganza mod

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