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  • golden_boy
    replied
    Heh heh, grunt minds code alike :-P

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  • Lardarse
    replied
    Shaft jump reminds me of rail jump on Q3 insta servers.

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  • R00k
    replied
    lol!

    Code:
     dir = (p1 - p2);
     dir = normalize(dir);
     from.velocity = (from.velocity + ((dir * damage) * 2.4));
    Ya that's exactly what I have it set too!

    I actually got the idea from a video i saw on youtube years back where someone was using the plasma cannon on Quake3 to do some crazy tricks...

    Leave a comment:


  • golden_boy
    replied
    Nice idea r00k.

    Playing around with this atm - lowered the multiplier to 2.4 though. Seems fun.

    Someone do the boring gameplay poll plz

    Another poll I'd be interested in is if the shaft should be nerfed.

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  • Mindf!3ldzX
    replied
    I wasnt shocked, honestly.

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  • Rampage
    replied
    Originally posted by R00k View Post
    Before anyone gets all upset and goes crazy, this is just something goofy i added to practice mode for shits and grins. It's not something that might even make it into mainstream CA (atleast an admin option if possible). I simply dont want to change the way Quake is played, but this illustrates the possibilities atleast to cure the hey im bored with quake, atm.

    On the other hand, I was thinking maybe only pushing if you are intentionally pointing at the floor, and maybe having to hold for a sec to power up the lg then releasing will shoot one burst to truely punch like an rj?

    Again, this is just something for fun to break the cycle of boredom....
    r00k, I dont think anyone is bored with gameplay itself, in fact we should do a poll on that..

    the repetitive map is more boring, when I tried out some of the new maps at Dredd I was shocked we weren't playing them at speak

    Leave a comment:


  • R00k
    replied
    Okay I've adjusted it some more tonight, i reduced the push and gravity/friction wins. Basically it WILL lift u to the sky at pent but it also takes awhile and for like a map like toilet4 u wont get very high. Also like when u shaft someone or a wall, this lower push is easily overtaken by walking forward. At this point the shaft-push is an alternative to RJ but its more of a cushion when going down as a trade for fall damage. I guess you would just have to test it out to see what i mean...

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  • Phenom
    replied
    most weapons irl do have a kick... quake isn't real though

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  • rev
    replied
    i like the intentional part of it, but not the charge or burst ideas. i think the best part of it is its ability to lift you at a moments notice even while you're plummeting to the ground. having to charge it will take away the effect of the rj into a shaft lift. and a burst just doesn't seem quite as impactful as a constant lift.

    Leave a comment:


  • R00k
    replied
    Before anyone gets all upset and goes crazy, this is just something goofy i added to practice mode for shits and grins. It's not something that might even make it into mainstream CA (atleast an admin option if possible). I simply dont want to change the way Quake is played, but this illustrates the possibilities atleast to cure the hey im bored with quake, atm.

    On the other hand, I was thinking maybe only pushing if you are intentionally pointing at the floor, and maybe having to hold for a sec to power up the lg then releasing will shoot one burst to truely punch like an rj?

    Again, this is just something for fun to break the cycle of boredom....

    Leave a comment:


  • StatiC
    replied
    Originally posted by Phenom View Post
    I'm to busy to actually play Quake consecutively honestly just a few mins here and there, but if i find myself with noone calling me up wanting me to do something, or not out myself doing something i'll see whats up.
    anyway, back to being the most wanted man on earth. ttyl. Yes I am very conceited

    BAH ! u become a father, and we'll see u online lots more !

    Leave a comment:


  • Phenom
    replied
    Originally posted by /)))*StatiC*(((\ View Post
    BE on 2Nite Phenom !
    I'm to busy to actually play Quake consecutively honestly just a few mins here and there, but if i find myself with noone calling me up wanting me to do something, or not out myself doing something i'll see whats up.

    anyway, back to being the most wanted man on earth. ttyl. Yes I am very conceited

    Leave a comment:


  • StatiC
    replied
    re re

    Originally posted by Phenom View Post
    its alright. i just hopped on rage and tried it out... noone else was on though so I don't want to fully comment yet. It seems like it could work though.

    BE on 2Nite Phenom !

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  • Phenom
    replied
    its alright. i just hopped on rage and tried it out... noone else was on though so I don't want to fully comment yet. It seems like it could work though.

    Leave a comment:


  • StatiC
    replied
    well fuck...

    it was fun as hell on dm6.. so far only map i tried it with, same night r00k implemented the tweak. Like Rev said, handy as hell for faking opponents, and reverting immediately to a rocket hit, that they dont expect, but in levels with lava, this i think would be a bitch... at least for me, hehe It is very cool, and would take a whole new approach to the game, i will have to re-learn everything i have become accustomed to, i have not tried it in conjunction yet with a grapple hook (which could save me from lava), but whilst i save my self from falling into lava, i would make myself such a target while i hook up to some wall or ceiling...
    ALL in ALL - it is dam'd fun, RQ'ers would trip on it, go on and give it a try RQ'ers. it is odd at first, and pushing away from walls is ANNOYING az hell ! hehe... good fun, thnx r00k or bam, whoever came up with the idea.. and like rev had said " brain dont like it" hehe mine does not either...
    Old Dogs - new tricks ?

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