Originally posted by mhquake
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John Carmack Gets Lifetime Achievement Award
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Saw these the other day, Pretty interesting videos. Its a interview with Romero on wolf, doom, quake.
There are 5 in complete, where Romero talks about the early days at ID and more towards the end of it and into his own game, dakatanka.
YouTube - blacklily8's Channel
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As for Daikatana, I think it wasn't that bad game at all.
Depending on episode, it had some great levels, atmosphere and really great music. If it wasn't for those annoying bugs, namely those related to the player's teammates, it would be much better. But all in all, it was still fun to play, at least for me.
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Originally posted by Pyros View PostI've been thinking that John Romero would've been better off had he stayed with id. While Carmack was the brain behind the the games' innovative technology, it was Romero who knew how to make them fun.Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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Originally posted by Baker View PostJohn Romero was fired/forced to resign from id Software.
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