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just code it like every other quake mod, and don't use any new models and sounds quake doesn't originally have and it's server side.
Sounds are fine. Those won't crash the client, just show a "can not find the ~/quake/bla/bla.wav sound". Models and Client-Side triggers are probably the only mod features that could crash the client.
ps, thanks for posting a pic in the furries topic you tard
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