Keeps saying "This system does not support fullscreen mode" when the dosbox pops up, then it crashes.
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The First Quake Test
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There is test4.bsp which was a hacked version of test1 with the monsters put in.
Download the linked file and put it in qtest\maps\test4.bsp iirc the console command to change map is the same as regular quake: map test4.
The other files in the maps directory of id1.pak are not actual maps they are models which use the same format as the maps like health boxes, ammo and waste cannisters.
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They don't appear, it was a deathmatch test.
You can only use the engine supplied with this release for playing it, by the way. File formats were changed between this and the final release of Quake, no expect nothing in it to be compatible with any other engine.
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How do you get the monsters to appear in QTEST1? What command line should be typed? What files should be arranged?
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The First Quake Test
Tonight I uploaded the ORIGINAL file used in the VERY FIRST PUBLIC TESTING OF QUAKE online.
Included, it has multiple maps that were the first to ever be seen.
TEST1.bsp
TEST2.bsp
TEST3.bsp
As well, in the id1/maps folder there are many more .bsp's that I have never seen, however, some of them contain no spawn points, or some of them just crash my Quake when I load it so I cannot view them.
I want to see them.
You can find this download in the File Downloads Section -> Miscellaneous.
Please help.Tags: None
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