Announcement

Collapse
No announcement yet.

List what you HATE about Quake 1.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Ack he said the beetlejuice word!
    www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

    Comment


    • #17
      the thing i hate about quake1 is the people that complain about it, to me its solid. I do agree the monster ai update,to make it more of a challenge in single player or coop etc. The graphics can be as basic as they can get for my taste, im not big on bells and whistles thats just a personal preference.

      Comment


      • #18
        oh yea and for the reg nail gun i use that as a distraction or a bluff, so its deff a good thing.

        Comment


        • #19
          I don't have much of a problem with Quake.

          Comment


          • #20
            Originally posted by Christopher Murphy View Post
            I don't have much of a problem with Quake.
            I thought you hated:

            Originally posted by Christopher Murphy View Post
            Lack of ability to crouch and KIMP!
            e|------------------------0---------------
            B|---------------0^1----------------1----
            G|---------------2------2------0^2-------
            D|---------------2-------2--2-------------
            A|---------------0------------------------
            E|----------------------------------------

            Comment


            • #21
              I said I didn't have much of a problem, not no problems.

              Comment


              • #22
                Originally posted by r00k View Post
                ack he said the beetlejuice word!
                kimp!

                kimp!

                kimp!

                Comment


                • #23
                  4 out of 5 servers just crashed.
                  QuakeOne.com
                  Quake One Resurrection

                  QuakeOne.com/qrack
                  Great Quake engine

                  Qrack 1.60.1 Ubuntu Guide
                  Get Qrack 1.60.1 running in Ubuntu!

                  Comment


                  • #24
                    And Kimp's just made a new account.

                    Comment


                    • #25
                      Yea, crouch , prone...and always RUN. I'd like to see Quake 1 booted up in a Q3 engine where you have these, plus the sprint option to make the Quake guy more close to human. Also some more things like the guy falling down when hit or jumping off something too high. Alot of these things would probably slow down the current Fragging, but would make it more realstic, and add more strategy to combat.

                      Comment


                      • #26
                        Always run is already in there and always has been as far as I can remember. Crouch can be added with a mod but it would be nice by default.

                        Comment


                        • #27
                          As stated before crouch would of been nice. However in the default maps - there wasn't much of a purpose from possibly dodging purposes. It should of been added still - for "extra".

                          Gibbing corpses (also stated previously) is needed and SO easy to add too.

                          However one thing recently came to mind when working on my mini-mod and it's the "Missile Ammo" and Nailguns.
                          They share the same ammo (missile) - however the Grenade and Rockers look COMPLETELY different. Been thinking of making the Grenades and Rockets looking the same, but the Grenades will lose their "tail"
                          Then the Nailguns - SuperNailgun takes 2 shots away each. However only fires one nail. I am thinking for my mod I will fix that. It will make it the same overall. Except each shot will fire 2 individual nails very close together so it's like:
                          ]-->]-->
                          So in use it will be the same AND do the same amount of damage. Just you'd see 2 nails flying instead of just 1.

                          Comment


                          • #28
                            I was always somewhat bothered at the fact that the grenade launcher and rocket launcher used the same ammo...
                            e|------------------------0---------------
                            B|---------------0^1----------------1----
                            G|---------------2------2------0^2-------
                            D|---------------2-------2--2-------------
                            A|---------------0------------------------
                            E|----------------------------------------

                            Comment


                            • #29
                              I would be bothered by the fact that they didnt use the same ammo at this point in time because all of the elitist would outlaw GL ammo in CA. As it is they already lower the ammo to 50 and GLs cost 2 ammo.

                              Comment


                              • #30
                                I think it's fine they use the same ammo and all, it's just always bugged me how their projectile GREATLY differ from one another and the ammo you pick up shows rockets. It's like the rocket magically transforms when it's loaded into the Grenade launcher.
                                I think I might remodel the rocket and grenade to be the same - the Grenade however will be "transformed" ("fins" folded ect). So it gives off the effect that it's still the rocket.

                                Comment

                                Working...
                                X