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Rygel's pack was great - however it's now become dated. QRP has made better textures to completion.
Monster models and skins have been done
Effects have been done
Rotating pickup models rotate again
it's time for a replacement sometime
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lol ok guy <3Originally posted by Seven View PostI dont want to discuss this again.
It is so easy, has been so easy and will always be so easy.
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1. Install Quake and extract DarkPlaces build in it
2. Drop Rygels "High" .pk3 in ID1 folder
3. Start DarkPlaces.exe
I dont want to discuss this again.
It is so easy, has been so easy and will always be so easy.
"Ultra" package is corrupted. Thats why it doesnt work that way.
Dont even read Rygels readme.txt inside the .pk3.
He speaks about deleting files, which is only necessary if you want to play with DPmod extension.
Nobody needs that. It is not necessary.
And that is the way how the *NEW* OoPpEe pack will work.
1,2,3 done.
Kind Regards,
Seven
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Getting to the point where you need hosting is the hard part, once your are ready im sure the community will answer the call for a need for hosting,and if not,there are tons of free hosting site's.Originally posted by ooppee View PostGreat if the site could host however sadly something that large will bog the site down if it's getting alot of downloads.
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Originally posted by ooppee View PostVery true on that - why I guess "Rygel's Pack" is overall considered the "HD Pack" as it's drag-drop-done.
EXACTLY. Rygel only went half-way for convience though, setting up his pack still required deleting of file's, which if was not done , broke the whole thing. Thats speaking from experience. I wouldn't be so vocal on this subject if it were not a real issue.
QuakeOne.com is literally BLANKETED with some seriously awesome DarkPlaces updates/addons, but their is so far, no SIMPLIFIED installers/archives, that any newcomer can download,and skip the messy nonsense of setting these things up.
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In the next month (hopefully) I will have a weapons pack done for Q1 and it's mission packs. I am going to re-do the normal/gloss maps on Ruohis' models in Rygels pack as they are aweful - all the weapons are wrapped in saran(plastic) wrap and I might tweak the Grenade Launcher to hide the Grenade like in the original (think my Multi-Grenade Launcher - except replacing the hazard stripes with black steel)
Hopefully we can get a pack going. As stated would be awesome if we could get a "Quakeone.com Pack" made. Using much of the content released here. Great if the site could host however sadly something that large will bog the site down if it's getting alot of downloads.
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Hello inkub0,
why you think you upset someone with your packages ?
It is the other way round: You did a great job, and as I said your packages have been downloaded a LOT of times.
That proofs it.
Mindf!3ldzX meant, that it should be as easy as possible.
So a 1-pack-wonder would be Best. Like Rygel did it.
Credits can be given in that complete package too
Kind Regards,
Seven
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In my post, the PK3 are separate entities, because i think that people can like a package but dont like others, or, simply some computers are old to run certain high-end packages. (and because every package have an author that must be mentioned in the filename
)
I also said that a smart way to do things is to create an installer that let you choose WHAT package to install. But i cant do it
The installer allows you to choose alternative packages too (there are many variations of the same object)
So, i'm sorry if i upset you with my packages, but i thought to help people!
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God bless Rygel.
He really did everything right.
He was brave enough to stomp his foot on the ground and say:
Everything in my pack is the best you can get.
He packed it all up, nice and simple.
Then he released it to the masses in all Quake1 forums.
The reason why everybody is still using and commending his nice compilation.
That is exactly the way it must be done.
Now back to todays situation:
Today we have far better pieces for Quake. Beginning from world textures, ending in effectinfo.txt.
Also the amount of different variations for each piece is bigger.
We need someone like Rygel who stomp his foot on the ground again and set a new standard.
inkub0 did it, but his failure maybe was to split it into multiple pk3īs.
That is not what the newb wants, but still:
His pk3īs have been downloaded a LOT of times.
So this proofs: It is the correct way...
So what is to be done:
Simple. Put together a package and make advertising for it (tons of screenshots like Rygel did).
Then find a good webspace with no waiting time and high download rate.
Pick your volunteer...
Kind Regards,
Seven
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Very true on that - why I guess "Rygel's Pack" is overall considered the "HD Pack" as it's drag-drop-done.
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Thats what the majority (I am assuming,I know thats real risky!
) of us would rather download a pre-fab product than assemble 4+ sources of archive's.
Stop thinking like a L33T coder and think like a newb,and think which one you would prefer. I mean,maybe your intentions for releasing these fine works is not to attract a newer player base,and if not,by all rights, you shouldn't bother with newb-fying your works for the newcomer's to quake.You can retain the "Here's the stuff,now figure it out (so newbs can make endless post's about how to get Feature X to work)
Cause,thats what has been,and still continues to happen.
I'm not a newb (unless you ask the right people!) and even I have had my endless battles with setting up uber-darkplaces. Sure,vanilla darkplaces is nice,but face it,theres no comparison to the quality that yours,and others are releasing for Darkplace's. I think its a shame for the amount of hurdles that faces someone new to the Q1 scene must go through to enable having DP + awesome addons.Last edited by Mindf!3ldzX; 01-04-2011, 08:13 PM.
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That part is true, it is possible for me to make a pack with all the releases I've done. I am just stating that some don't like certain content. What would be really nice is if we can get a group of models (multiple versions replacing same thing) then giving a checkbox to which to install. So that way people could have the weapons from Plagues pack with gloss/normals or Ruohis/Mine weapons. Although I think we should do a "Quakeone.com Darkplaces Install" that just uses content released on this site - otherwise it would be impossible to select the content as there's TONS if you look around (well tons of weapon models)Originally posted by Mindf!3ldzX View PostIt's like this, most people will see your work and say FN AWESOME!! Now how do I do this? or do that? Take your current DarkPlaces modifications + the darkplaces engine, including EVERYTHING needed, and toss it in a RAR and turn it loose on the community.
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It's not impossible. You built your modifications exclusively for use for DarkPlaces, so it does not seem far fetched to provide a pre-setup (client included....everything setup,COMPRESSED format!) for the major releases (like reforged !!!)
Think of it like this, I do not want your puzzle peices. I however, wouldn't mind getting copies of your puzzle that is pre-completed,so that I might admire it immediately?
It's like this, most people will see your work and say FN AWESOME!! Now how do I do this? or do that? Take your current DarkPlaces modifications + the darkplaces engine, including EVERYTHING needed, and toss it in a RAR and turn it loose on the community.Last edited by Mindf!3ldzX; 01-04-2011, 05:38 PM.
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That's the thing with modding - it is to the user preference. As a example - my modded version of Moo's Player model into the Grunt got positive feedback (from the wip and release threads). However if you check the latest reply to the release - there was a negative.
For Seven's DP Water - all he would need to do is release it with the vis map installer. Vis'd maps is old news - I'd say easily over 10yrs as when I was last heavily into Quake - I had transparent water. By default after vis'd maps drop in the pk3 and it works. To better optimize it he should make multiple cfg's for the user - water-high.cfg, water-med.cfg, water-low.cfg each would en/dis-able certain effects.
For versions - there as been some however a universal pack is impossible.
Reforged for those who want the original models in high res is one very nice pack.
Myself I have about 90% of it deleted off my HDD. Basically I use their content as placeholders until a remodel of the monster is released or I make/port one. I love their work but I personally don't like it ingame. Sounds odd but they are great graphic artist, admire the work however they strayed far too much on some of their skins from the original.
I love Ruohis' weapon models - why my multi-grenade, multi-rocket, proxlauncher, plasmagun models are all based off of his models and my 100% custom models are designed to match them.
But some others say Plague's are the best
then some just say the original models are the best.
So a universal "uber-leet DarkPlaces install" is overall impossible. Seven actually is my tester of my content (also why he has my ported Generations Enforcer) however his taste and mine are very different. He loves Ruohis' models like I, however he released many different versions and our preference on which we prefer differs completely. Like my own Super Lava Nailgun - I don't use it myself. I made it for Seven and am currently re-doing on the model I prefer to use.
I think to better sort through the content we need to have more sub-forums. The releases is fairly crowded. Perhaps a "Model/Skin" and "Texture/GFX" and "Packs"
Model/Skin is just that
Texture/GFX - textures on walls, lava, teleporters, huds
Packs - basically a Final release. These approved by admins so it's not flooded with a pack that has 2 models in it - but rather complete packs.
Like once I do the Plasmagun and then do Lava Nailgun and SuperNailgun (as I use a diff model than the one I released) - I could then release a Pack that has 2 pk3's which will replace ALL the weapons in the 2 Mission Packs.
Other things that go in there: The QRP Texture pack, Reforged monster skins, Rygel's Pack
The Pack Forum will be the closest to a uber-leet Darkplaces Install. That will make a easy to find "full package".
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