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  • dfsp_spirit
    replied
    Oh, I thought you were trying to connect from your own LAN. Glad you got it working.

    Leave a comment:


  • bartoszx
    replied
    dfsp_spirit thanks for reply
    I finally found solutions.
    I didn't knew that I need to forward all UDP ports. Now it is working

    Leave a comment:


  • dfsp_spirit
    replied
    Could you post your server config file and the command line you used to start the server process? It sounds to me like the server didn't load a map but that is pure guessing.

    I used this script to run my pqded server under Debian (replace IP and hostname and map, obviously):
    Code:
    #!/bin/sh
    ip="123.456.7.89"
    port="26000"
    name="vq1"
    
    echo running vanilla Quake server $name on $ip : $port
    
    cd /usr/local/games/quake/ && screen -A -m -d -S $name ./pqlinux -noipx -condebug -heapsize 32768 -zone 1024 -dedicated 16 -ip $ip -udpport $port +hostname airrocket.net +map spirit1dm3_beta1
    Last edited by dfsp_spirit; 02-01-2011, 11:56 AM.

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  • bartoszx
    started a topic proquake linux server - newbe question

    proquake linux server - newbe question

    Hi List.
    I have problem with proquake server (proquake-linux-dedicated-390-rc2.zip)
    I can run server on ubunt, I can connect from my client machine but I can't start a new game.
    I write in quake console "connect mymachine.ip.address". Then I see
    connection accepted. And nothing happend. How to start new game after sucessfuly connection. If I want to try some public available servers it works as it should. I can start playing after connection.

    Command slist on ubuntu quake server shows active game
    SODOMY 0/4

    Comand slist on client machine shows no quake server available
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