ProQuake Server Patch
This code has been running on quake.ihoc.net for about 3 years now and on a couple of other servers and was modified by Yugo2Heck.
The goal of the patch is as a server-side fix to the Connection Accepted problem that clients without an NAT patch experience. And it fixes that problem just fine.
(winquake.exe, glquake.exe have problem .. but not ProQuake/JoeQuake/QRack/DarkPlaces)
It's not particular important from that aspect as most players don't use the originals anymore.
Will this code allow a ProQuake server in -dedicated mode to operate without changing firewall or router settings?
This is the more interesting question.
This code has been running on quake.ihoc.net for about 3 years now and on a couple of other servers and was modified by Yugo2Heck.
The goal of the patch is as a server-side fix to the Connection Accepted problem that clients without an NAT patch experience. And it fixes that problem just fine.
(winquake.exe, glquake.exe have problem .. but not ProQuake/JoeQuake/QRack/DarkPlaces)
It's not particular important from that aspect as most players don't use the originals anymore.
Will this code allow a ProQuake server in -dedicated mode to operate without changing firewall or router settings?
This is the more interesting question.
Comment