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  • Originally posted by bluntz View Post
    ping is the time it takes to send 1 packet to and then return back.
    Bandwidth is the amount of packets that can be sent.
    So the difference for the user will be less packet loss.
    There may be even more substantial benefits server side as the cpu may in fact have fewer calcs to do.
    In ANY case there is no downside only improved response and possibly lower cost to run the server.
    The only way PL would improve is if the server's bandwidth was already completely saturated, which I doubt. As for CPU calculations, anti-wallhack actually adds way more stress than a standard quake server.
    e|------------------------0---------------
    B|---------------0^1----------------1----
    G|---------------2------2------0^2-------
    D|---------------2-------2--2-------------
    A|---------------0------------------------
    E|----------------------------------------

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    • CPU usage has gone up a very small amount - bandwidth usage has dropped since it is not sending useless information about entities players cannot see.

      I believe I'm sitting at 8-10 cpu regardless of how many players are connected.

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      • As I understand, the stress level will climb as there are more players and the server has to decide whether or not to "show" item x to players from their respective viewpoints.
        e|------------------------0---------------
        B|---------------0^1----------------1----
        G|---------------2------2------0^2-------
        D|---------------2-------2--2-------------
        A|---------------0------------------------
        E|----------------------------------------

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        • awesome
          thanks a lot rook / tremor

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          • WoW
            8% cpu no matter how many are connected and cheaper operational cost?

            My hats off to you Rook and Tremor!
            And yes Foqqer is spot on the theoretical circuit flow....nice.

            What more could you ask for?
            Last edited by bluntz; 08-13-2011, 06:38 PM.
            WARNING
            May be too intense for some viewers.
            Stress Relief Device
            ....BANG HEAD HERE....
            ---------------------------
            .
            .
            .
            .
            .--------------------------

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            • Thanks Rcade, Bluntz.
              Foq, you're probably right. I'll keep my eye on that as I haven't *thoroughly* been able to test that.

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              • It shouldn't be an issue, unless the server is running on really old hardware... like a P3 or worse, which I doubt.
                e|------------------------0---------------
                B|---------------0^1----------------1----
                G|---------------2------2------0^2-------
                D|---------------2-------2--2-------------
                A|---------------0------------------------
                E|----------------------------------------

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                • Originally posted by Tremor View Post
                  Yes well. dm.quaketx.com is now running R00k's pent/quad glow fix + sv_cullentities 2 (Anti-wallhack). We now have the best of both worlds. There is no reason that anyone should suspect wallhackers on my server. Both ports 26000/01 have the newly compiled binary. All that is left is for Baker to add the Anti-wallhack image in front of the server name on the server list.

                  Good job !
                  Added the Anti-Wallhack icon for both Texas servers on the frontpage.
                  My servers for the gamers:
                  bigfoot.servequake.com / damage.servequake.com

                  port 26000 EuroQuake
                  port 26001 EuroQuake Coop


                  newyork.quakeone.com
                  Offline ATM
                  fvf.servequake.com
                  flanders.servegame.org / flanders.servequake.com
                  Offline ATM
                  newdm.servequake.com
                  port 26010

                  http://bigfoot.servequake.com (EuroQuake)
                  sigpic

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                  • cpu calculations haha are you guys kidding no one is using p75`s or 486s no more. but dont get me wrong, im just saying a 1-2 ping differnece if any is not much to worry about. ive yet to see a difference in pings with cheatfree or non. 100 ping to 98-100. it seems the same

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                    • Thanks Polarite!

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