DarkPlaces Q3:A shaders can be up to 2 stages.
You will find examples here in this forum and of course over at inside3d.
If you need Q3:A shader documentation in general, please use these for example:
here and here
It is correct that you cannot use all Q3:A shaders in DP.
FTE can use most probably more (because it supports Q3:A).
Be sure to use more recent DP builds, that supports more than older ones. The "stable" version is over 1 year old already. DP and FTE are actively developed engines (like all other too); so 1 year is a a very long time.
You do not need to stumble around in the dark.
There is always light for you at inside3d for these specific questions.
Or read the dpwiki to find uselful informations.
You will find examples here in this forum and of course over at inside3d.
If you need Q3:A shader documentation in general, please use these for example:
here and here
It is correct that you cannot use all Q3:A shaders in DP.
FTE can use most probably more (because it supports Q3:A).
Be sure to use more recent DP builds, that supports more than older ones. The "stable" version is over 1 year old already. DP and FTE are actively developed engines (like all other too); so 1 year is a a very long time.
Originally posted by echos
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There is always light for you at inside3d for these specific questions.
Or read the dpwiki to find uselful informations.
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