While playing I use these translational speed settings
Of course this would be ridiculous if using 1bit keys/buttons to move. However, using a variable controller with 128 steps in each direction this is no problem at all to control. That's 32 units of speed change each step. So I can crawl around corners, walk slow, walk fast, jog, run, sprint, or go hypersonic all depending on how much I input. The controller has a <2mm throw so input changes are quick.
I also set the following to make quick changes to my velocity:
Maybe later I post a video of this in action, most likely in 6DOF!
Code:
sv_maxspeed 4096 sv_maxvelocity 4096 cl_forwardspeed 4096 cl_backspeed 4096 cl_sidespeed 4096 cl_upspeed 4096"
I also set the following to make quick changes to my velocity:
Code:
sv_friction 8 sv_accelerate 16 sv_stopspeed 10
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