A nice contrast to all the great base maps released during the QExpo, here we have a classic oldskool (rel. ī97) map set in a medieval town by Steve Rescoe.
No base enemies are found here, but only Quakeīs dark evil forces (128 on hard) roam the streets, looking for a spot to ambush the unwary player. A lot of them have new skins (even the zombies) which, together with some custom textures, greatly enhance the mood of this map.
Gameplay has an interesting mix of different situations, there are the typical ambushes, but also quad runs and areas to explore (3 secrets), like some nicely done underwater parts. All weapons except the lightning bolt are present, but the monster placement is very good and itīs difficult to use the explosive weapons in some smaller rooms.
To top it off, the end battle is a challenging arena combat, a fitting climax for this atmospheric quality map.
Download 1 (RetroQuake) Fileplanet, but vised for transparent water (r_wateralpha 0.4 in console, recommended).
Download 2 not vised for transparent water.
No base enemies are found here, but only Quakeīs dark evil forces (128 on hard) roam the streets, looking for a spot to ambush the unwary player. A lot of them have new skins (even the zombies) which, together with some custom textures, greatly enhance the mood of this map.
Gameplay has an interesting mix of different situations, there are the typical ambushes, but also quad runs and areas to explore (3 secrets), like some nicely done underwater parts. All weapons except the lightning bolt are present, but the monster placement is very good and itīs difficult to use the explosive weapons in some smaller rooms.
To top it off, the end battle is a challenging arena combat, a fitting climax for this atmospheric quality map.
Download 1 (RetroQuake) Fileplanet, but vised for transparent water (r_wateralpha 0.4 in console, recommended).
Download 2 not vised for transparent water.
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