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  • Baker
    started a topic Finding Good Single Player Maps

    Finding Good Single Player Maps

    Finding Good Single Player Maps



    Pictured, from top to bottom:

    Nehahra, Nehahra (again), A Desert Dusk 2, Once Upon Atrocity, Marcher Fortress, And All That Could Have Been, Coagula Contest, Concentric Devastation

    If the only single player you have played is the single player that came with Quake, you've been missing out.

    It is not that Quake single player is bad, you probably liked exploring it the first time. It is that you've played those maps a thousand times. Every corner has been explored, you've "been there" and "done that". There is no element of surprise.

    Custom Maps and Episodes

    One of the best things about good custom single player maps is exploring a new landscape or environment.

    The fact is, there are many map makers (and teams of map makers) of that have made maps and custom episodes that truely are vastly superior and more entertaining than the original Quake episodes.

    Map making tools have improved, custom monsters have been created and a great deal of painstaking care and play testing have gone into newer maps.

    Types of Maps

    This is hardly an exhaustive list but among the numerous categories of custom maps:

    - Egyptian Maps
    - Castle Maps
    - Base Maps
    - Escape Maps
    - Tech/Future Maps
    - Desert Maps
    - Themed Maps

    Many maps do not actually fit squarely in any category.



    Some maps use only the standard Quake monsters, some maps employ many new monsters such as eels, archers, mega enforcers, spiders and even dragons.

    Custom Monsters

    Some Examples, most from Quoth because they were readily available:







    Review Sites

    The main trick is finding quality single player maps and episodes to play. There are some bad ones out there. For this, we turn to review sites.

    In my experience, the best source is the Underworld site:

    http://www.planetquake.com/underworld

    It is currently updated, meaning new maps get reviewed there from time to time, and they have a section called the Hall of Fame, where the reviewer has selected what he feels are the best maps and episodes ever made based on consensus, feedback via email and other sources.

    Some other sites with a great many high quality map reviews:

    Ethereal Hell
    Team Shambler
    RetroQuake

    And a site where new listings are frequently posted, discussed and even developed:

    Func_Msgboard

    And a site with no less than 1000 single player maps serving as archive so files do not get lost. This site is run by the Spirit and also features map ratings on many maps.

    Quaddicted

    Quake Clients/Engines

    This is sticky subject because everyone has their favorite Quake client. My favorite Quake client is JoeQuake because it has a built-in maps menu, otherwise taking the pain out of single player.

    Clients favored for single player use:

    FitzQuake is an improved GL client that is the engine of choice by many in the mapping community. It is an improved single player engine with more options in the control panel with improved rendering and higher limits than GLQuake while remaining faithful.

    DarkPlaces is a graphically enhanced client with countless of options in the control panel. It is an increased capacity engine, capable of handling more entities, sounds, etc.

    JoeQuake is available in the Win and GL varieties and is a more flexible and newskool Quake with nice features like a maps menu and, like FitzQuake, has higher entity limits than regular Quake.

    Mod Single Player

    In addition to standard old school single player, there are mods and total conversions. I'm no expert on this subject, but some examples:

    QMatrix which is a Matrix conversion and is very nice.

    Prydon's Gate is an RPG quest style total conversion. Very different, although I admit I am not really into that type of play.

    X-Men: Ravages of Apocalypse is a total conversion.

    More total conversions can be found at the QuakeTerminus mod gallery:

    http://www.quaketerminus.com/addon.htm


    Summary

    There are enough good single player maps to last the average person a lifetime.

    This is just one point of view and I don't claim to know it all. Feel free to add your additions, corrections, opinions and comments in this thread.

  • metalseed
    replied
    Traps that result in instant death suck the life out of a map for me.

    Leave a comment:


  • terminus
    replied
    Thanks for this post.

    I'll get around to playing Nehahra, if I ever get it working with Qrack.

    I get this error with -game nehahra...



    I can't get Beyond Belief to work with it either.

    Leave a comment:


  • Hazza
    replied
    I actually might.

    Although don't get me wrong, most of the maps actually are pretty awesome, the only downfall is the designers keep putting in minor features that annoy the hell out of me (the most common one being a slow build-up towards the decent guns- or obstacle traps/jumping puzzles).

    Leave a comment:


  • golden_boy
    replied
    I know there are a couple really good custom maps, but when I just want to kill some monsters, I play vanilla Episode 1. I could probably use the shareware for this.

    This is probably because none of the custom maps have any more interesting gameplay than vanilla Quake. Otherwise I play the maps that friends work on.

    When I need something different, I play other games.

    King Hazza: Make your own then.

    Leave a comment:


  • Hazza
    replied
    Sadly I've probably played all of the maps I'd likely really enjoy, as I'm super-choosy. THere are just SOOO many dealbreakers in a map that will turn me off, so many that if I listed them I'd look like a jumbo jerk!!!!!

    Hell, at this point I'd be unlikely to touch a map that lacked custom monsters or guns (although I'm actually playing fbase at the moment which is pretty awesome so far).

    Even most of the favorite mods/maps don't grab me.

    Leave a comment:


  • BEEF34T3R
    replied
    Huge thanks, Spirit!

    Leave a comment:


  • Spirit
    replied
    1) Quaddicted.com: kinn_marcher.zip - The Marcher Fortress by Kinn (not Quoth related at all)
    2) Quaddicted.com: nsoe2.zip - Soul of Evil: Indian Summer (update) by Dustin "Tronyn" Geeraert et al

    Too easy.

    Leave a comment:


  • BEEF34T3R
    replied
    Hi!
    Can anyone remember, what Q1SP maps do these screens belong to:

    1) http://www.quaketastic.com/upload/fi...cherjagged.jpg
    -something for Quoth

    2) http://www.quaketastic.com/upload/fi...ots/nsoe2a.jpg
    -a part of mappack

    Google keeps silence
    Thanks!

    Leave a comment:


  • Zop
    replied
    I recommend going to http://disenchant.net/maps.html to get the OUM pack. It's a partial converstion with some good ideas. I have yet to check out moonlite, but it was mentioned at a map forum as being awesome.

    Leave a comment:


  • Baker
    replied
    Originally posted by underworldfan
    Im posting this again in this sticky thread:

    As you can see i have attempted to collect in an easy format for reference and download, all the classic Q1SP maps/episodes.

    the two main pages you should look are:

    my "hall of Fame" page (all time best)
    http://www.planetquake.com/underworld/qclassics.html

    in addition, my "q1sp recommended maps page"
    http://www.planetquake.com/underworl...commended.html

    these two page contain all the best SP maps since 1996 voted for by players or picked by me.

    lastly, all new maps from when my site opened for reviews, (nov 2002), are here:
    http://www.planetquake.com/underworld/quakereviews.html
    Eventually, I'd like to make a Single Player resources page and I'll be putting those links at the top.

    That's what I used to get started in single player and never looked back. :d

    (The RetroQuake ppl did a good job too, but I don't agree with their ratings ... Lunaran's deserved a 15 out of 10, heheh j/k).

    edit=typo
    Last edited by Baker; 04-21-2006, 02:22 PM.

    Leave a comment:


  • underworldfan
    replied
    Im posting this again in this sticky thread:

    As you can see i have attempted to collect in an easy format for reference and download, all the classic Q1SP maps/episodes.

    the two main pages you should look are:

    my "hall of Fame" page (all time best)
    http://www.planetquake.com/underworld/qclassics.html

    in addition, my "q1sp recommended maps page"
    http://www.planetquake.com/underworl...commended.html

    these two page contain all the best SP maps since 1996 voted for by players or picked by me.

    lastly, all new maps from when my site opened for reviews, (nov 2002), are here:
    http://www.planetquake.com/underworld/quakereviews.html

    Leave a comment:


  • Starbuck
    replied
    ...

    Baker, no that's some other dude. I need a rarer handle

    JohnXmas, agreed, the coagula packs have some great maps. Necros' entry to the first pack, "The Emptiness Without" is one of my favourite maps of all time, in any category.

    It's only because the maps were being judged equally on their SP/DM merits that it wasn't the clear winner too. He went with a full SP experience and it just sucked in DM so dropped from 1st to last place.

    Such a bleak atmosphere, so strange. Necros at his best. I like him more when he's being minimalist, than when he's pushing the boundaries and making absolute epics, for some reason.

    Leave a comment:


  • JohnXmas
    replied
    Originally posted by Baker
    Might I say, some of the most awesome maps ever.
    I might add there has been 2 Coagula Contests.
    Both are ***** Q1SP paks!

    Coagula 1


    Originally posted by Fat Controller on his website
    This contest was started by Tronyn with Elek's blessing as a challenge to create a map or maps in the style of Elek's Coagula series: Namely, a set of open structures floating in a void, suitable for both single player and deathmatch (as Coagula was originally intended as a deathmatch map.)
    - Fat Controller's review.
    - [Kona]'s Etheral Hell review (no frame).
    - Alternate FilePlanet download link.


    Coagula 2


    Originally posted by Underworldfan on his website
    These six maps are the entries for the Coagula Contest 2, organized by myself. I reviewed and judged the maps submitted.
    Coagula maps are maps floating in a starry/black void, where often you plummet to your death as you fall off the thin walkways, pathways, ramps, platforms and outcrops that typically make up a coagula level.
    - Download Coagula 2 pak from Pushplay's Quake page.
    - Alternate FilePlanet download link.


    Visit Tim ELEK website. Creator of the first Coagula maps (included in the 1rst contest).
    TeamShambler reviews of Darkness Within, Castle Golgotha, Coagula, Coagula2_Flesh and Coagula3_Bone.

    Don't miss one of my all time faves, Precipice Continuum.
    Canyons are already present in Golgotha (as well as some parts of it) but here...
    Omg!... Prepare for the ultimate *3D* trip! That water pit... Argh!
    This one is a must have... Play it before reading the review (Retroquake)!


    In conclusion, Nehahra again, with ELEK's masterpiece add-on The Tides of War.


    Download it from Neh website.

    ELEK is the creator of 8 maps of Nehahra, including the start and 2 cutscenes.
    He's now retired of what he warmly refer[s] to as commiting mappery. What a legacy!

    jX

    Leave a comment:


  • Baker
    replied
    Thanks to Spirit @ Quaddicted, this can never be the case:

    Download Archive: Coagula Contest

    Might I say, some of the most awesome maps ever.

    Leave a comment:

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