April 2006 - Phenom and Mindzy decide to start a server that runs the map Sanity -- which plays very cool. Bam begins debugging a code base supplied by Rook.
May 2006 - Bomber gets more and more play. The fact that the server runs custom maps tends to attract the fun players and alienate a lot of boring lamers, providing a fun environment. CAx crashes hold back the mod.
June 2006 - Bomber switches from IronRocket to a HDZ box, eliminating an annoying server firewall issue. Rook basically becomes the full-time developer of the mod at this point and begin tracking down the remaining bugs.
July 2006 - Bomber begins constantly hitting 16/16 players and maps like Q1EDGE and Q3DM6 are extremely popular. Players that don't like custom maps play at CHI, which frequently has 8 or more players even when Bomber has 16; no one is being deprived of play.
October 2006 - CHI CA+ starts winding down and some of the hardcore DM'ers effectively compete with CHI for players. The non-DMish part of the CHI player base begins playing more at Bomber.
December 2006 - CHI is largely abandoned. The hardcore players play a lot more at CRMOD. Meanwhile, a lot of the custom map hating players play at Rage (formerly Bomber) and want to play DM3.
January 2006 - Rage is basically CHI, except that the CAx's standard splash damage -- which rocks on wide open custom maps -- plays like spam on DM3 (CA+ it can be a cat and mouse game focusing on nails and the boomstick).
Personally, the way things have worked out I find very annoying. CAx can do a ton of things (airshot mode, for instance) and the server supports 31 custom maps that everyone has, yet it is constantly running DM3 -- which I feel does not play well with standard splash damage -- largely because the server was so successful that it dried out the DM3-only server and attracted that player base.
Ironic!
Why do not the players that want to play DM3 play at ca.clanhdz.com? It is on the very same server and also doesn't have the default Quake splash damage (which those players complain about, and I agree makes CA rather spammy), being CA+.
May 2006 - Bomber gets more and more play. The fact that the server runs custom maps tends to attract the fun players and alienate a lot of boring lamers, providing a fun environment. CAx crashes hold back the mod.
June 2006 - Bomber switches from IronRocket to a HDZ box, eliminating an annoying server firewall issue. Rook basically becomes the full-time developer of the mod at this point and begin tracking down the remaining bugs.
July 2006 - Bomber begins constantly hitting 16/16 players and maps like Q1EDGE and Q3DM6 are extremely popular. Players that don't like custom maps play at CHI, which frequently has 8 or more players even when Bomber has 16; no one is being deprived of play.
October 2006 - CHI CA+ starts winding down and some of the hardcore DM'ers effectively compete with CHI for players. The non-DMish part of the CHI player base begins playing more at Bomber.
December 2006 - CHI is largely abandoned. The hardcore players play a lot more at CRMOD. Meanwhile, a lot of the custom map hating players play at Rage (formerly Bomber) and want to play DM3.
January 2006 - Rage is basically CHI, except that the CAx's standard splash damage -- which rocks on wide open custom maps -- plays like spam on DM3 (CA+ it can be a cat and mouse game focusing on nails and the boomstick).
Personally, the way things have worked out I find very annoying. CAx can do a ton of things (airshot mode, for instance) and the server supports 31 custom maps that everyone has, yet it is constantly running DM3 -- which I feel does not play well with standard splash damage -- largely because the server was so successful that it dried out the DM3-only server and attracted that player base.
Ironic!
Why do not the players that want to play DM3 play at ca.clanhdz.com? It is on the very same server and also doesn't have the default Quake splash damage (which those players complain about, and I agree makes CA rather spammy), being CA+.
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