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The colours in GLQuake 1, Hexen 2 and Quake 1 mission packs are completely messed up.

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  • The colours in GLQuake 1, Hexen 2 and Quake 1 mission packs are completely messed up.

    I own the Steam versions of Quake, Hexen 2 and the Quake Mission packs. The 'Software' modes for Quake and QuakeWorld work fine, but GLQuake, Hexen 2, GLQuakeWorld and the Quake Mission packs just refuse to play properly. The minute I start up any of them, the colours within the games become messed up beyond beleif, making them absolutley unplayable. Is there any way this problem can be solved?

  • #2
    commandline argument -no8bit fix anything?
    Some Game Thing

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    • #3
      Use one of the latest clients , Qrack , Darkplaces , DirectQ or Glpro , all on the front page.
      Right side of the page.
      Last edited by Polarite; 03-01-2011, 10:13 AM.
      My servers for the gamers:
      bigfoot.servequake.com / damage.servequake.com

      port 26000 EuroQuake
      port 26001 EuroQuake Coop


      newyork.quakeone.com
      Offline ATM
      fvf.servequake.com
      flanders.servegame.org / flanders.servequake.com
      Offline ATM
      newdm.servequake.com
      port 26010

      http://bigfoot.servequake.com (EuroQuake)
      sigpic

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      • #4
        Originally posted by Spike View Post
        commandline argument -no8bit fix anything?
        It just is states that '-no8bit' is an unkown command.

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        • #5
          Originally posted by Captain Apple Man View Post
          It just is states that '-no8bit' is an unkown command.
          It's not a console command.

          1) right click on a Game in Steam > Properties > Set launch options

          2) enter in the field "-no8bit"

          3) ???

          4) PROFIT

          repeat this on every game with f*cked up colors.

          But i would sh*t on Steam's unfixed version.
          GLQuakefix zip
          Here is GLQuake, but with extensionlimit and 8bit fix.
          So it doesn't crash anymore with newer NVidia or ATI drivers, and no nasty parameters etc.
          USE AT YOUR OWN RISK.
          Last edited by RangerC; 02-27-2011, 07:03 AM.
          Modding like it's 1999! HELL YEAH!
          Operating Engine: Engoo
          QuakeC Compiler: vqcc.exe

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          • #6
            Or browse this subforum Other Games - QuakeOne - Quake 1 Resurrection
            You can find here all Hexen2 source ports.
            And other with big list of other game source ports.(Quake's)
            +)
            Hexen:Edge of Chaos: News - my most awaiting game
            Qtracker - for easy searching of Quake and HeXen II servers
            HeXen II: All Source Ports List - i am collecting everything for HeXen II
            HeXen II Files - under development
            Me at Facebook - want play hexen2 multiplayer write me
            hexen2 ftp
            hexen2 maps, mods, addons, etc, torrent

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            • #7
              I tried the '-no8bit' solution, it didn't seem to work though. Is there any Quake or Hexen 2 source ports anyone can recommend? Preferably any ones which are true to GLQuake/Hexen 2's original form. If any of you can think of any I would be most thankful.

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              • #8
                For Quake1 I recommend QRack.
                It does support md3 models and all - however "out of the box" it looks like standard Quake1 and keeps the high framerate.
                Darkplaces is what I use mainly as it supports all the bells and whistles - however if you're not going to be using custom content - QRack is way to go as even with no custom content QRack (on my PC) still gets 20 more FPS than Darkplaces.

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                • #9
                  For HeXen II i recommend Hammer of Thyrion
                  http://quakeone.com/forums/quake-tal...more-post.html
                  if Problem still contact to developers via their forum
                  SourceForge.net: Hexen II: Hammer of Thyrion: Forums
                  or use nGlide to emulate 3dfx graphic =)
                  Hexen:Edge of Chaos: News - my most awaiting game
                  Qtracker - for easy searching of Quake and HeXen II servers
                  HeXen II: All Source Ports List - i am collecting everything for HeXen II
                  HeXen II Files - under development
                  Me at Facebook - want play hexen2 multiplayer write me
                  hexen2 ftp
                  hexen2 maps, mods, addons, etc, torrent

                  Comment


                  • #10
                    I don't think QRack looks like standard GLQuake; it's particles are wildly different by default.

                    Now, the next bit depends on what you mean by "ones which are true to GLQuake/Hexen 2's original form". Quake's original form was actually the software renderer, and GLQuake is quite different (and hugely inferior) to it. First thing you should do is read through all of the articles here, digest the info, bear in mind that it's only scratching the surface (compare sky and water, for example; diving into a pool is another good test), and decide if you really want something that's true to the original GLQuake.

                    OK, if you still do, then Bengt Jardrup's GLQuake is probably the way to go. ProQuake is also a good alternative if you're Multiplayer-focussed.

                    If, on the other hand, you're thinking right now "whoah! GLQuake sucks!" then there are two main options. FitzQuake is the preferred engine of the mapping community, and fixes a lot of the problems with GLQuake. The other is - shameless self-promotion here - DirectQ which also fixes the same problems and offers a Direct3D based renderer as an alternative for PCs that have trouble with OpenGL.
                    IT LIVES! http://directq.blogspot.com/

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