Spike made a version of Quakespasm that has:
Release Post Version 1 @ Func
Release Post Version 2 @ Func
And it looks like he's has more features he's adding ...
Features
1. Particle support
2. IPv6
3. Server heartbeat/server browser
4. Single port server
5. Alpha masked models support
6. Quake C extensions/extension system
7. Sends ProQuake angles to ProQuake servers
8. Decals (99% certain)
9. Other features in the readme
Very, very basic and low resolution example of weather effects possible
[ame]http://www.youtube.com/watch?v=DvqxsJChXH0[/ame]
[ame]http://www.youtube.com/watch?v=NRud8T88tDc[/ame]
Screenshots posted by Sock helping Spike fine-tune things ....
http://www.simonoc.com/files/ad/qs_s...alproblem1.jpg
http://www.simonoc.com/files/ad/qs_s...alproblem1.jpg
http://www.simonoc.com/files/ad/qs_s...lproblem4a.jpg
http://www.simonoc.com/files/ad/qs_s...alproblem2.jpg
http://www.simonoc.com/files/ad/qs_s...alproblem3.jpg
Release Post Version 1 @ Func
Release Post Version 2 @ Func
And it looks like he's has more features he's adding ...
Features
1. Particle support
2. IPv6
3. Server heartbeat/server browser
4. Single port server
5. Alpha masked models support
6. Quake C extensions/extension system
7. Sends ProQuake angles to ProQuake servers
8. Decals (99% certain)
9. Other features in the readme
Very, very basic and low resolution example of weather effects possible
[ame]http://www.youtube.com/watch?v=DvqxsJChXH0[/ame]
[ame]http://www.youtube.com/watch?v=NRud8T88tDc[/ame]
Screenshots posted by Sock helping Spike fine-tune things ....
http://www.simonoc.com/files/ad/qs_s...alproblem1.jpg
http://www.simonoc.com/files/ad/qs_s...alproblem1.jpg
http://www.simonoc.com/files/ad/qs_s...lproblem4a.jpg
http://www.simonoc.com/files/ad/qs_s...alproblem2.jpg
http://www.simonoc.com/files/ad/qs_s...alproblem3.jpg
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