Without you and Spike we would have never been able to compile the source.
Best wishes to the East

Seven
!include <win32.mak> #!include <winopt.mak> all:nehahra.exe LIBS=dxguid.lib mgllt.lib winmm.lib wsock32.lib opengl32.lib glu32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comctl32.lib libc.lib zlib.lib fmod/fmod.lib NCFLAGS=/nologo /W2 /Ob2gi /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "GLQUAKE" /c /I "include" /MT /G5As PORTABLE_OBJS= \ console.obj \ keys.obj \ cl_demo.obj \ cl_input.obj \ cl_main.obj \ cl_parse.obj \ cl_tent.obj \ pr_cmds.obj \ pr_edict.obj \ pr_exec.obj \ sv_main.obj \ sv_move.obj \ sv_phys.obj \ sv_user.obj \ snd_mem.obj \ snd_mix.obj \ snd_dma.obj \ host.obj \ host_cmd.obj \ menu.obj \ net_main.obj \ net_vcr.obj \ r_vars.obj \ r_part.obj \ chase.obj \ cmd.obj \ common.obj \ crc.obj \ cvar.obj \ d_vars.obj \ mathlib.obj \ sbar.obj \ view.obj \ wad.obj \ world.obj \ zone.obj WIN_OBJS = \ neh.obj \ snd_win.obj \ net_loop.obj \ net_win.obj \ net_dgrm.obj \ net_wins.obj \ net_wipx.obj \ net_wipx.obj \ sys_win.obj \ in_win.obj \ cd_win.obj \ conproc.obj \ gl_rmain.obj \ gl_rmisc.obj \ gl_vidnt.obj \ gl_draw.obj \ gl_mesh.obj \ gl_model.obj \ gl_refrag.obj \ gl_rlight.obj \ gl_warp.obj \ gl_screen.obj \ gl_rsurf.obj \ snd_mixa.obj \ math.obj \ worlda.obj \ sys_x86.obj DZIP_OBJS = \ dzipcrc.obj \ dzipdecode.obj \ dzipun.obj \ dzipmain.obj OBJS=$(PORTABLE_OBJS) $(WIN_OBJS) $(DZIP_OBJS) nehahra.exe: $(OBJS) $(link) /nologo /subsystem:windows /incremental:no /machine:I386 -out:nehahra.exe *.obj $(LIBS) /nodefaultlib:libc .c.obj: $(cc) $(NCFLAGS) -DGLQUAKE $*.c
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