Rook, how you turn on the 3 maps in a row feature in CAx?
Announcement
Collapse
No announcement yet.
CAx configuration Question for Rook
Collapse
X
-
CAx configuration Question for Rook
Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...Tags: None
-
in the ca.cfg add
skill 3
maprecycle
this will recycle the map for 3 matches.
Obviously you can use 1 - 999 if you wish instead of 3...
-
Didn't you mention something like being able to add a "DM3.txt" file to your maps folder to load up specific custom commands for that specific map also?
Comment
-
ya just create a file like {mapname}.cfg for any map u want to specify certain options.
example
//DM3 specific config
//These must be set in this order
// setmaxplayers
// setstartplayers
// setmaxteams
//----------------------------------
//----------------------------------
//Set Maximum Players
//Number of players per team allowed
//default 8
//----------------------------------
skill 8
setmaxplayers
//----------------------------------
skill 5
setstartplayers
//----------------------------------
skill 4
setmaxteams
//----------------------------------
//----------------------------------
// Add any other ca.cfg commands here to
// override defaults for settings specifically
// for this map.
spawnlimitoff
nextmapon
//replay this map 3 times before switching to nextmap
skill 3
maprecycle
//eof
Comment
-
Rook, Phenom and I did a lot of tests last night and it seems that the map rotation gets stuck on the last map and does not rotate.
Our levels.cfg looks like this:
//
// levels.cfg
//
// This is a sequential list of maps to be rotated when ROTATEMAPSON is set in ca.cfg
dm3
sanity
q1edge
q3dm6qw
dm3
chesdm1
The console log looks like this.
Tue Sep 25 23:23:27 2007
Console initialized.
Security module initialized
Winsock TCP/IP Initialized
WIPX_Init: Unable to open control socket
Exe: 02:30:06 Dec 8 2006
16.0 megabyte heap
execing quake.rc
execing default.cfg
Unknown command "viewsize"
Unknown command "volume"
Unknown command "sensitivity"
execing config.cfg
execing autoexec.cfg
SV_SpawnServer: Tue Sep 25 23:23:28 2007
maxplayers can not be changed while a server is running.
execing ca.cfg
Network Performance enhancements OFF ( default )
Team Camera Locking DISABLED
IP Masking ENABLED
High Splash Damage Enabled
Nextmap rotation enabled.
Ban hunk cleared.
Searching for optional configuration file dm3.cfg
It is OPTIONAL - there is nothing wrong if it can't be found.
couldn't exec dm3.cfg
execing levels.cfg
Unknown command "dm3"
Unknown command "sanity"
Unknown command "q1edge"
Unknown command "q3dm6qw"
Unknown command "dm3"
levels.cfg: finished
nextmap = chesdm1
…ÓNÓ…ÍòÇòeen has connected with proquake version 3.80
execing ban.cfg
…ÓNÓ…ÍòÇòeen has joined the Òåä ôåáí
SNS PhenoM has connected with proquake version 3.50
SNS PhenoM has joined the Âìõå ôåáí
Match begins in ±µ seconds.
Match begins in ±° seconds.
Âìõå ôåáí has won the round.
No one was the round MVP with 0 points of damage given.
Âìõå ôåáí has won the round.
No one was the round MVP with 0 points of damage given.
Âìõå ôåáí has won the round.
No one was the round MVP with 0 points of damage given.
Âìõå ôåáí has won the round.
No one was the round MVP with 0 points of damage given.
Âìõå ôåáí has won the round.
No one was the round MVP with 0 points of damage given.
Âìõå ôåáí has won the match.
No one was the íáôãè MVP with 0 points of damage given.
SV_SpawnServer: Tue Sep 25 23:25:26 2007
execing ca.cfg
execing ban.cfg
Network Performance enhancements OFF ( default )
Team Camera Locking DISABLED
IP Masking ENABLED
High Splash Damage Enabled
Nextmap rotation enabled.
Ban hunk cleared.
Banned Address Added: 71.205.197.xxx
Searching for optional configuration file chesdm1.cfg
It is OPTIONAL - there is nothing wrong if it can't be found.
couldn't exec chesdm1.cfg
execing levels.cfg
Unknown command "dm3"
Unknown command "sanity"
Unknown command "q1edge"
Unknown command "q3dm6qw"
Unknown command "dm3"
…ÓNÓ…ÍòÇòeen has joined the Òåä ôåáí
levels.cfg: finished
nextmap = chesdm1
SNS PhenoM has joined the Âìõå ôåáí
Match begins in ±µ seconds.
Match begins in ±° seconds.
Âìõå ôåáí has won the round.
No one was the round MVP with 0 points of damage given.
Âìõå ôåáí has won the round.
No one was the round MVP with 0 points of damage given.
Âìõå ôåáí has won the round.
No one was the round MVP with 0 points of damage given.
Âìõå ôåáí has won the round.
No one was the round MVP with 0 points of damage given.
Âìõå ôåáí has won the round.
No one was the round MVP with 0 points of damage given.
Âìõå ôåáí has won the match.
No one was the íáôãè MVP with 0 points of damage given.
SV_SpawnServer: Tue Sep 25 23:27:07 2007
execing ca.cfg
execing ban.cfg
Network Performance enhancements OFF ( default )
Team Camera Locking DISABLED
IP Masking ENABLED
High Splash Damage Enabled
Nextmap rotation enabled.
Ban hunk cleared.
Banned Address Added: 71.205.197.xxx
Searching for optional configuration file chesdm1.cfg
It is OPTIONAL - there is nothing wrong if it can't be found.
couldn't exec chesdm1.cfg
execing levels.cfg
Unknown command "dm3"
Unknown command "sanity"
Unknown command "q1edge"
Unknown command "q3dm6qw"
Unknown command "dm3"
levels.cfg: finished
nextmap = chesdm1
LittleMe has connected with proquake version 3.50
…ÓNÓ…ÍòÇòeen has joined the Âìõå ôåáí
SNS PhenoM has joined the Òåä ôåáí
Match begins in ±µ seconds.
Òåóåôôéîç rally ôéíåò®
Match æïòãåä.
Match begins in ±° seconds.
…ÓNÓ…ÍòÇòeen was shocked by SNS PhenoM's thunderbolt
Òåä ôåáí has won the round.
SNS PhenoM was the round MVP with 295 points of damage given.
…ÓNÓ…ÍòÇòeen eats SNS PhenoM's pineapple
Òåä ôåáí has won the round.
SNS PhenoM was the round MVP with 295 points of damage given.
SNS PhenoM rides …ÓNÓ…ÍòÇòeen's rocket
Âìõå ôåáí has won the round.
…ÓNÓ…ÍòÇòeen was the round MVP with 300 points of damage given.
SNS PhenoM was gibbed by …ÓNÓ…ÍòÇòeen's rocket
Âìõå ôåáí has won the round.
…ÓNÓ…ÍòÇòeen was the round MVP with 295 points of damage given.
SNS PhenoM rides …ÓNÓ…ÍòÇòeen's rocket
Âìõå ôåáí has won the round.
…ÓNÓ…ÍòÇòeen was the round MVP with 300 points of damage given.
…ÓNÓ…ÍòÇòeen rides SNS PhenoM's rocket
Òåä ôåáí has won the round.
SNS PhenoM was the round MVP with 290 points of damage given.
…ÓNÓ…ÍòÇòeen rides SNS PhenoM's rocket
Òåä ôåáí has won the round.
SNS PhenoM was the round MVP with 290 points of damage given.
…ÓNÓ…ÍòÇòeen was gibbed by SNS PhenoM's rocket
Òåä ôåáí has won the round.
SNS PhenoM was the round MVP with 295 points of damage given.
Òåä ôåáí has won the match.
SNS PhenoM was the íáôãè MVP with 1982 points of damage given.
SV_SpawnServer: Tue Sep 25 23:32:13 2007
execing ca.cfg
execing ban.cfg
Network Performance enhancements OFF ( default )
Team Camera Locking DISABLED
IP Masking ENABLED
High Splash Damage Enabled
Nextmap rotation enabled.
Ban hunk cleared.
Banned Address Added: 71.205.197.xxx
Searching for optional configuration file chesdm1.cfg
It is OPTIONAL - there is nothing wrong if it can't be found.
couldn't exec chesdm1.cfg
execing levels.cfg
Unknown command "dm3"
Unknown command "sanity"
Unknown command "q1edge"
Unknown command "q3dm6qw"
Unknown command "dm3"
levels.cfg: finished
nextmap = chesdm1
Maybe we are doing something wrong somehow.
/The FTP to the server is the same, the Quake server DNS has changed to bomber.quakeone.com if you need to take a look at it.Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
Comment
-
It looks partly because those map aliases are not available
ie "unknown command DM3" etc... but it does find chesdm1
lemme look at my cfg/src and see what the problem is..
Although I though dredd didn't have DM3 on the warp list.
All maps in the "levels.cfg" must be in the warp list.
The mod creates macro aliases for each map in the warp menu
(mainly defined in the strings.qc actually)...
Of course user-defined maps can also be added to the warp menu via user.cfg and using catool.exe and then to levels.cfg for rotation.
ps. About 6 months ago it did get stuck on intermission i had an && not an || where it looked for buttons pressed during intermision, so the bug was u had to press fire and jump at the same time, but that was fixed.
Comment
-
weird cause its the same intermission code from quake 1.06 :S
hmm ill look at it tonight when i get home cause, this doesnt happen at all on my ctf mod...
Comment
-
Thanks for the info, I couldn't figure out the mystery. I thought whatever maps happened to be in levels.cfg would run.
So ... note to self, don't add some random map that isn't in the warp list to the levels.cfg.Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
Comment
-
Wow, this is absolutely fantastic.
CAx is certainly a highly configurable mod.
/A little hard to setup the fancy stuff, but hey -- that's someone else's problem now that I have this one working :d :d (that's a joke) and can probably be documented in a wiki or something.Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
Comment
-
ya ya i am bad on documentation
Comment
Comment