I was wondering about the ports available for Quake II which allow for a "classic" gameplay experience, i.e. providing minor visual improvements while maintaining the general original look of the game.
Currently, I am aware of three clients:
Unofficial v3.24 patch by Mark Shan
This one is actually almost perfect, supporting OGG music with anisotropic filtering, widescreen support and optional shadows. Only thing I am missing is an option to rescale the HUD - icons and fonts are really small in resolutions like 1920x1080.
Yamagi Quake II
Features look pretty complete to me actually. However, when I try to run it with my Windows 8.1 x64 system, the game simply won't load, no idea why. I don't even get an error message, after clicking quake2.exe, simply nothing happens. Anyone else with this problem maybe?
DirectQII
Not bad (DX11 support), but kinda lacks active development and some features, e.g. shadows, anisotropic filtering or OGG music support.
If anybody knows of recent updates for any of these ports, solutions for my Yamagi issue or other clients I haven't mentioned here, feel free to share!
Currently, I am aware of three clients:
Unofficial v3.24 patch by Mark Shan
This one is actually almost perfect, supporting OGG music with anisotropic filtering, widescreen support and optional shadows. Only thing I am missing is an option to rescale the HUD - icons and fonts are really small in resolutions like 1920x1080.
Yamagi Quake II
Features look pretty complete to me actually. However, when I try to run it with my Windows 8.1 x64 system, the game simply won't load, no idea why. I don't even get an error message, after clicking quake2.exe, simply nothing happens. Anyone else with this problem maybe?
DirectQII
Not bad (DX11 support), but kinda lacks active development and some features, e.g. shadows, anisotropic filtering or OGG music support.
If anybody knows of recent updates for any of these ports, solutions for my Yamagi issue or other clients I haven't mentioned here, feel free to share!
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