Announcement

Collapse
No announcement yet.

AOP textures

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • AOP textures

    so, since Abyss of Pandemonium has been a big talk lately..I thought I would ask you all if you would be interested in its textures. now most of you may not be aware of this, but the guys at Impel made alternate versions of the Quake textures. a good example would be the muh_bad texture.



    also the base button texture



    every single texture is altered in some way, none of them use the original id textures. so I'm just checking to see if anyone would be interested in an AOP texture back, I even made luma textures for the ones that have brights! every map is done(even the dm ones). I also decided to make lumas for the 24-bit monsters the updated AOP package provided. here are more screen shots, shown by Qrack of course








    this is basically suggested to anyone who plays on an advanced engine that also use a Quake retexturing package. using this AOP texture pack, you won't have to worry about them overriding the AOP textures with the same name.
    Last edited by Trickle; 04-08-2009, 05:16 PM.


    PLAY QUAKE DODGEBALL!

    http://www.moddb.com/mods/quake-dodgeball

    Trickle's VWeps
Working...
X