I think this has been long forthcoming.
This game has been considered dead, and I think some who hang onto it are either nostalgic, or simply have an emotional crutch/bond which is somehow healed by blowing up people to gibs.
We need a solution on how to attract more players and bring back some old ones; the latter seems like a better solution to me.
The first thing which has to be fixed internally is our attitudes toward each other. You still get way too much hate and trash talk between players, which is extremely pointless considering we're the last few left of a dying breed.
To a point, we still all enjoy this game as a hobby, which is why we still play.
Recent players such as Spoon or Exalt, have chosen to play newer games such as Left 4 Dead. To my belief, they would still continue playing if it wasn't for stagnant maps, and the unwillingness of us as a community to make a change.
Take DM for example, a game long built around strategic game play is now stripped down to one repetitive map which you can walk backward with your eyes closed.
A reason why many of us still enjoy CTF is due to its versatility, and playing multiple maps which create a competitive atmosphere.
In order for things to improve, if some of you still wish to see this game alive:
1. New Quake models
2. A new ingame stat system (Bam's 3 man podium standings award) which auto loads for each player after each 1 game - 1 map is over in the cycle of map rotation
3. An integrated stat system with Quakeone.com which shows which players are most successful (and better than Gamestatus, their stats are unreal, and include times when players are sitting off after death for example).
4. A pre Quake load chat interface (lobby of some sort? can invite people directly into a game? mplayer style, would really help with pickup CTF games, as opposed to 'twittering' people).
5. FORCED map change (minimum 5 maps)
6. New maps (easier said than done, but there are some enthusiastic map makers around here)
You can add whatever you wish for this thread, I treat Quake as a hobby, but I still want to face some competition now and then. Quake has always been a good release for me, and it's not that I'm incapable of picking up new games, I just enjoy the gameplay.
This game has been considered dead, and I think some who hang onto it are either nostalgic, or simply have an emotional crutch/bond which is somehow healed by blowing up people to gibs.
We need a solution on how to attract more players and bring back some old ones; the latter seems like a better solution to me.
The first thing which has to be fixed internally is our attitudes toward each other. You still get way too much hate and trash talk between players, which is extremely pointless considering we're the last few left of a dying breed.
To a point, we still all enjoy this game as a hobby, which is why we still play.
Recent players such as Spoon or Exalt, have chosen to play newer games such as Left 4 Dead. To my belief, they would still continue playing if it wasn't for stagnant maps, and the unwillingness of us as a community to make a change.
Take DM for example, a game long built around strategic game play is now stripped down to one repetitive map which you can walk backward with your eyes closed.
A reason why many of us still enjoy CTF is due to its versatility, and playing multiple maps which create a competitive atmosphere.
In order for things to improve, if some of you still wish to see this game alive:
1. New Quake models
2. A new ingame stat system (Bam's 3 man podium standings award) which auto loads for each player after each 1 game - 1 map is over in the cycle of map rotation
3. An integrated stat system with Quakeone.com which shows which players are most successful (and better than Gamestatus, their stats are unreal, and include times when players are sitting off after death for example).
4. A pre Quake load chat interface (lobby of some sort? can invite people directly into a game? mplayer style, would really help with pickup CTF games, as opposed to 'twittering' people).
5. FORCED map change (minimum 5 maps)
6. New maps (easier said than done, but there are some enthusiastic map makers around here)
You can add whatever you wish for this thread, I treat Quake as a hobby, but I still want to face some competition now and then. Quake has always been a good release for me, and it's not that I'm incapable of picking up new games, I just enjoy the gameplay.
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