so when is this happin'? after holidays?
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No announcement yet.
Nightmare and Co-op testers needed Q1SP
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I'm up for it
If server needed Flanders can run it.
But I would play at Zop's server too , if I may ?
Ping 95-105 .My servers for the gamers:
bigfoot.servequake.com / damage.servequake.com
port 26000 EuroQuake
port 26001 EuroQuake Coop
newyork.quakeone.com
Offline ATM
fvf.servequake.com
flanders.servegame.org / flanders.servequake.com
Offline ATM
newdm.servequake.com
port 26010
http://bigfoot.servequake.com (EuroQuake)
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Polly, I don't see why not. Depends on the levels; that is, the number of coop spawnpoints (or if there's some way, in the mod, of handling more players than spawnpoints). Distrans does seem to want to keep it out of too many player's hands before releasing, so I can't say...
I would like to see monsters with more health based on number of coop players, but I doubt it'll happen. I also imagine it would be worthwhile to run through the mod more than once, so we can probably schedule more than one run with just two people, so that schedules are more workable.
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Alrighty then! Zop has the file details and passwords, as well as testing info. There's no rush as family Yuletide celebrations will overtake everything shortly. Thanks for the positive feedback about the soundtrack and thanks for taking the time to test this puppie. I'll hear from you in the New Year. (b) (b) (b) (b) (b)
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My server is ready with coop and map, now. (nightmare skill, but not coop 3 yet) I'm going to be around for eight hours, off and on, but not tomorrow. Try me on AIM or PM to get it together. You also can meet up with someone else instead, later.
The map will repeat after finishing, but any crashes will take it to Travail's start.bsp map (so contact me so I can fix it). Try not to leave the server with the map half-done, the next person will be stuck with the half-done map. (Or, contact me to restart it...)
Don't forget to think about leaving comments to distrans as you try it.
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Originally posted by Zop View PostSuddenly, there were no coop testers!Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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I would be happy to join , if I had the map...My servers for the gamers:
bigfoot.servequake.com / damage.servequake.com
port 26000 EuroQuake
port 26001 EuroQuake Coop
newyork.quakeone.com
Offline ATM
fvf.servequake.com
flanders.servegame.org / flanders.servequake.com
Offline ATM
newdm.servequake.com
port 26010
http://bigfoot.servequake.com (EuroQuake)
sigpic
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Ah, yes, I was supposed to send it out, it seems!
Anyway, let's put down some times and see if anyone matches up:
I'm USA PST (GMT -8 Hours), my free times:
Monday, 8pm-midnight
Wednesday, all day
Tuesday, 5pm-midnight
Friday, 2pm-midnight
There have been some edits in monster placement, but I haven't received that update yet. I will message everyone again when I update the server.
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really looks awesome, make sure you resize moondn to 1024x1024 like the other parts of the skybox. or else it looks all messy.
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Me and =peg= tested that map yesterday on Zop's server.
I liked the level very much !!!
We also found a bug in the map, some port sudeley closed..
Check private messages for a little movie with the bug.My servers for the gamers:
bigfoot.servequake.com / damage.servequake.com
port 26000 EuroQuake
port 26001 EuroQuake Coop
newyork.quakeone.com
Offline ATM
fvf.servequake.com
flanders.servegame.org / flanders.servequake.com
Offline ATM
newdm.servequake.com
port 26010
http://bigfoot.servequake.com (EuroQuake)
sigpic
Comment
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