Version V5.32 Release
New Features:
- optional: dynamic distance scaling crosshair size (depending on distance towards monsters / surfaces)
- optional: individual weapon crosshairs (each weapon uses its own customizable crosshair)
- optional: animated crosshair feature (example: spinning crosshair when picking up Quad damage rune)
Updated features:
- bugfix: fixes a rare crash from v5.30
- adjusted some cvar default settings
Please find updated links in 1st post.
Kind regards,
Seven
Leave a comment: