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  • osjclatchford
    replied
    That's an interesting piece of information regarding the shadows. Good luck with chillo on the vore. The horns really are the only issue with it for me too. I would love to see chillo tackle the shubb but dont forget we're still waiting on the hellknight head too!

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  • NightFright
    replied
    I am still in negotiations with Chillo to release a "hornless" Vore model. Giving it a female touch is kinda OK for me even though it's already a deviation, but the horns just move it too far away from the original.

    Since I doubt that the Rotfish or Spawn really need remakes (maybe Shub, considering how awesome Chillo's Chthon turned out), the ID1 bestiary can be considered pretty much done after this.

    Side note:
    I found out why the new models were crashing with newer Mark V releases - I was using r_shadows "3" in my autoexec.cfg which apparently exceeds the verts limit with models like Chillo's Ogre or bloodshot's Fiend. You can eliminate the crashes for now by changing to r_shadows "2" (or simply not using this visual feature at all, of course). Baker will likely come up with a fix for this in one of the upcoming Mark V builds.
    Last edited by NightFright; 04-19-2018, 09:11 AM.

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  • PRIMEVAL
    replied
    That Death Knight... oh yes <3

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  • osjclatchford
    replied
    That hellknight is a thing of beauty for sure. In need of a headgib but awesome. I'd say even better than sock's one in arcane dimensions. The vore is ok I guess. The legs are great but whats going on with those horns? It's just too far from what we expect...

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  • NightFright
    replied
    And Chillo just completed a new Death Knight:
    https://twitter.com/DanielWienerson/...783638021?s=19

    This guy is just incredible! I'm still trying to convince him to remove the horns from the Vore, then both models can be added to the pack, I guess.
    Last edited by NightFright; 04-19-2018, 08:55 AM.

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  • NightFright
    replied
    The horns should go, then it would be an awesome addition to our pack here. It looks a bit more female than the original (if you know what I mean), but it's within acceptable boundries.

    I will try to encourage Chillo on Twitter to create a model edit without horns. Since this guy seems to be quite active right now, there are chances he'll actually do it. ^^
    Last edited by NightFright; 04-08-2018, 01:31 PM.

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  • PRIMEVAL
    replied
    Looks more like an "elite" variant of the Shalrath. Not sure how I feel about the horns, but I'm digging the other changes.

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  • talisa
    replied
    woah, check this out, chillo just released a shalrath a few days ago:

    https://twitter.com/DanielWienerson


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  • NightFright
    replied
    I just realized that the skin on Bloodshot's Enforcer model is not applied properly. You can clearly see black seams on the model. This may have happened when I resized the skin from 512x512 to 480x480 to make it work in Quakespasm. I have asked Bloodshot to fix it. It is supposed to look like this.
    Last edited by NightFright; 04-05-2018, 04:09 AM.

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  • Baker
    replied
    Originally posted by NightFright View Post
    Right now my bigger concern is that I cannot use this pack with recent Mark V builds. Anyway, it's up to Baker to make it work again.
    It'll happen. I have a lot of irons in the fire at the moment, but it is important to me to get this to work.

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  • Baker
    replied
    Originally posted by NightFright View Post
    Right now my bigger concern is that I cannot use this pack with recent Mark V builds. Anyway, it's up to Baker to make it work again.
    It'll happen. I have a lot of irons in the fire at the moment, but it is important to me to get this to work.

    Leave a comment:


  • NightFright
    replied
    What I miss in Bloodshot's Enforcer is the bulkiness of the original. The poor guy looks as if he was put in a suit that didn't fit him, and on top of that, he did a serious diet... xD The legs seem too thin, too. Maybe Bloodshot can work on that.

    As an idea: I could put Bloodshot's two models into a separate pak for the next release. If you want to keep the current models, you just delete the new pak and it's back to the way it used to be.

    One model I'd still like to see updated now is the Vore. And ofc capnbubs' Ogre, I will never give up on that one...

    Thanks for your input, folks! When it's about replacing existing replacements, it's always a good idea to get more opinions. Even if they just confirm your own ideas. It's supposed to be appreciated and approved by everyone after all.
    Last edited by NightFright; 04-03-2018, 02:22 PM.

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  • osjclatchford
    replied
    Just looked at that comparison shot..whats up with the bloodshot enforcer? The skin looks all funted up and misaligned somehow? It did not look like that in his preview shot of it in the quake 1.5 what's causing that says I? If that's how it looks then I'd say the chillo one. Also the skiffy shambler is the only choice as far as I can see...

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  • PRIMEVAL
    replied
    Aye, keep the ones we have. Bloodshot's version are nice, though. Maybe have alternate downloads? But for the main pack, I say keep the ones we have.

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  • talisa
    replied
    shambler: definitely skiffy's model
    imo both bloodshot's & chillo's models update to little


    enforcer: i agree chillo totally nailed the enforcer's design with his model.
    faithfull to original yet updated, with a better-looking backpack & gun and a more detailed helmet
    Last edited by talisa; 04-03-2018, 09:00 AM.

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