@spike - you are the man! reverse winding order did the trick. Fuck Yeah! Now I just need to work on my texture/uv code so the floor and ceiling display properly. Everything is run through the same process, I'm not really sure why horizontal planes are flipped. It doesn't matter yet. My method for resizing the texture is not right. I had some ideas though. I'll get it right.
This is way more fun than any other Quake thing I have ever done. I have obtained a fair amount of fun from my Quake related projects but, this takes the cake. It took 10 or 12 days to get this far but 4 to 6 of those days were work ones. Technically, if I would have had 5 or 6 straight days off I could have done all of this in 5 or 6 days. My stated days aren't precise because I started this thread a couple of days (maybe 2, maybe even 3) after I actually started this project but, I don't remember exactly how many.
This is way more fun than any other Quake thing I have ever done. I have obtained a fair amount of fun from my Quake related projects but, this takes the cake. It took 10 or 12 days to get this far but 4 to 6 of those days were work ones. Technically, if I would have had 5 or 6 straight days off I could have done all of this in 5 or 6 days. My stated days aren't precise because I started this thread a couple of days (maybe 2, maybe even 3) after I actually started this project but, I don't remember exactly how many.
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