Looking for an updated WinQuake and/or GlQuake client that will let me do 1920x1200 while retaining the original look-feel of the game. In particular, I love the old-school particle effects -- I think they are beautiful in the same way old vector games (or new vector games, like Geometry Wars) are beautiful. The closest I've found is Fitzquake; it looks fantastic but it switches the particles to circles, which kinds bums my trip. Is there an option in Fitzquake to retain the old-school particles, or is there another engine that is more minimally updated?
I'd also really love to be able to run the software renderer in 1920, too. I'd settle for lower resolution (it would make the nostalgia trip more realistic), but I'm running on an LCD and anything other than the native resolution looks like ass.
Thanks in advance.
I'd also really love to be able to run the software renderer in 1920, too. I'd settle for lower resolution (it would make the nostalgia trip more realistic), but I'm running on an LCD and anything other than the native resolution looks like ass.
Thanks in advance.
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