Hi,
i've got a few problems with the quake adapter for WC 3.3, and I was wondering if any one knew how to solve them. If i open WC 3.3 with the quake adapter after a clean install I can add entities, however when I open it the second time there are no entities to choose in the drop down box, so I have to re-install it again to get them working. My second problem is to do with actually running a map i've made. At first I made just a plain room with a spawn. and everything worked fine. However when I made a second test map which had a door, some lights, a spawn and a weapo,n whenever I tried to load it in quake it wouldn't load.
If it helps i'm using the steam version of Quake (that could be a problem, not sure) and I have checked that everything in the game config and build config in options is set up right. Also, when I open the program the second time the build config directories have changed so I put them back to the original directories that worked from the fresh install, but it still won't work ; /
Thanks
i've got a few problems with the quake adapter for WC 3.3, and I was wondering if any one knew how to solve them. If i open WC 3.3 with the quake adapter after a clean install I can add entities, however when I open it the second time there are no entities to choose in the drop down box, so I have to re-install it again to get them working. My second problem is to do with actually running a map i've made. At first I made just a plain room with a spawn. and everything worked fine. However when I made a second test map which had a door, some lights, a spawn and a weapo,n whenever I tried to load it in quake it wouldn't load.
If it helps i'm using the steam version of Quake (that could be a problem, not sure) and I have checked that everything in the game config and build config in options is set up right. Also, when I open the program the second time the build config directories have changed so I put them back to the original directories that worked from the fresh install, but it still won't work ; /
Thanks
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