didnt edit the texture, thats just DarkPlaces RT-lights which added that shadow
but yeah, it does look neat, not? mebbe ill edit the texture and add similar dark areas to it,
since maps for drake are meant to be played without RT-lights anyway and thus the shadowing on texture wont clash with RT-shadows
but yeah, it does look neat, not? mebbe ill edit the texture and add similar dark areas to it,
since maps for drake are meant to be played without RT-lights anyway and thus the shadowing on texture wont clash with RT-shadows
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