Quake 1 was free to play and it spawned one of the most hardcore online gaming environments to date. I'm not a fan of continually paying for a game. If I spend $60 in the store for a disk in a fancy box, I better get access to everything on that disk.
If it has to be pay to play, then the game should be free to download so you can practice or whatever. Then pay to get online. I doubt that is economically viable though in this day and age. Most of the revenue a game gets is probably from people who buy it, play it once or twice, and move on to the next blockbuster release.
If it has to be pay to play, then the game should be free to download so you can practice or whatever. Then pay to get online. I doubt that is economically viable though in this day and age. Most of the revenue a game gets is probably from people who buy it, play it once or twice, and move on to the next blockbuster release.
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