hey im new to quake how do i make it so my mouse controls all of the movement of look left and look right and look up and look down? cuz when i tried to do it in the options it wouldn't do it. plz help. i also play quake on psp too lol computer is much easier though
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type in +mlook in the console. You should make a copy of your config.cfg in your id1 folder, rename it to autoexec, and open it with notepad. Erase everything already in there, and put in +mlook, so you won't have to type it in the consoel everytime you play.
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You might check out the Guides section here:
The Guides
And ... ap, this might be helpful ....
+moveleft = strafe left
+moveright = strafe right
+forward = walk forward
+back = walk backwards
+mlook = mouse look
Originally posted by Baker's ProQuake Config+mlook
+speed
gamma "0.500000" // depends on your video card ... varies
lookstrafe 0
lookspring 0
v_kickroll 0
v_kickpitch 0
v_kicktime 0
//cl_sidespeed 999
//cl_upspeed 999
//cl_backspeed 999
//cl_forwardspeed 999
cl_bob 0
cl_rollangle 0
scr_conspeed "999"
crosshair 1 // some people can live without a crosshair
ambient_level 0
bind "TAB" "+showscores"
bind "ENTER" "fix-angles"
bind "ESCAPE" "togglemenu"
bind "CTRL" "impulse 7; bind alt best1"
bind "SPACE" "+jump"
//bind "+" "sizeup"
//bind "-" "sizedown"
//bind "=" "sizeup"
bind "/" "messagemode2"
bind "0" "impulse 0"
bind "1" "impulse 1"
bind "2" "impulse 2"
bind "3" "impulse 3"
bind "4" "impulse 4"
bind "5" "impulse 5"
bind "6" "impulse 6"
bind "7" "impulse 7"
bind "8" "impulse 8"
bind "9" "impulse 9"
bind "[" "show-riders"
bind "\" messagemode2
bind "]" "fix-angles"
bind "`" "toggleconsole"
bind "a" +hook
bind "c" "+moveright"
bind "d" "+moveup"
bind "e" "rune-tell"
bind "f" "turn"
bind "q" "rune-delete"
bind "s" "rune-use"
bind "t" "messagemode"
bind "x" "+back"
bind "z" "+moveleft"
bind "b" "+sattack13"
bind "h" "say hehe"
bind "r" "say_team %l h%h a%a"
bind "p" "say_team pack @ %l h%h a%a"
bind "m" "say_team enemy @ %l h%h a%a"
bind "~" "toggleconsole"
bind "u" "say Hehe"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
alias best1 "bestweapon 8 5 3 6 2 4 1; bind alt best2"
alias best2 "bestweapon 5 8 3 6 2 4 1; bind alt best3"
alias best3 "bestweapon 3 8 3 6 2 4 1; bind alt best1"
bind "ALT" "best1"
bind "SHIFT" "+sattack6" //quick grenade
bind "INS" "+klook"
bind "DEL" "+lookdown"
bind "PGDN" "+lookup"
bind "END" "centerview"
bind "MOUSE1" "+forward"
bind "MOUSE2" "+attack"
bind "MOUSE3" "+jet"
bind "mwheelup" +jet
bind "mwheeldown" +jet
bind "v" +movedown
bind "PAUSE" "pause"
joystick "0"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
sensitivity "42" // <-------------- don't use 42, use 3 or 7 or 15
lookstrafe "0"
lookspring "0"
viewsize "100"
bgmvolume "0"
block_switch "0"
vid_nopageflip "0"
saved4 "0"
saved3 "0"
saved2 "0"
saved1 "0"
savedgamecfg "0"
gamma "0.500000"
crosshair "1"
pq_waterblend 0 // (0.0 - 1.0) - control underwater colour change
pq_quadblend .5 // (0.0 - 1.0) - control quad colour change
pq_pentblend .5 // (0.0 - 1.0) - control pent colour change
pq_ringblend 0 // (0.0 - 1.0) - control ring colour change
pq_suitblend .5 // (0.0 - 1.0) - control suit colour change
pq_moveup 0 // Substitute moveup for jump when swimming - quiet
pq_fullpitch 1
pq_maxfps 120
r_novis 1
r_wateralpha .10
r_waterwarp 0 // turn off water warp
r_shadows 0 // not sold on this one, test it 0 turns off, 1 turns on
r_mirroralpha 1 // 1 = disabled transparency/mirroring 0 = mirring /transparency
gl_subdivide_size 512 // higher faster, has to do with sky ...
gl_playermip 2 // player appearance 0 to 4, 4 being most detal (console doc contradicts this)
max_fps 200
pq_moveup 1Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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Originally posted by apgunneromg those don't help. i want controls like all the great shooter games have
where W is forward A is sidestepleft D is sidestep right and the mouse moves the players head left and to and up and down.
bind w +forward
bind a +moveleft
bind d +moveright
bind s +back
+mlook
You can set all those things in the Options in Quake.Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
Comment
-
Yes ... one moment ...Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
Comment
-
Here is a config with every thing stripped out that is specific to my controls and preferences.
Right click on the attached file and save to:
c:\quake\id1\config.cfg (or equivalent location)Attached FilesQuakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
Comment
Comment