I'm trying out Qrack since I need a temporary engine to play against the Frikbots. The Frikbot physics don't work right with DP (fall through lifts/outside of level), so I'm testing out Qrack (v1.80). Here are my complaints:
-Always get cl_writetoserver errors in console, and things about dropping datagrams along with random bits of lag.
- Also get things about tri, vert, and cmd, in the console whenever a map loads. Just a minor thing.
-Ping reader is sometimes screwy, I was looking at the pings in shmack and other peoples were in the 1400s, and bouncing back down to 50 and whatnot.
-The blood particles from shafting someone/shooting someone, aren't as dense/close together as I want. (Same thing with the rocket explosions in classic mode, too many little dots flying everywhere) Is there a way to adjust this?
-The gun model is gigantic, looks too fat.
-The crosshair is a bit too big, is there an option to reduce the size?
-An in-game resolution changer would be very helpful, I hate setting things from the command line. Also a BPP changer would be nice. I don't have to put anything in my DP command line, but my Qrack one is looong.
-The mousewheel/mouseclicks don't do anything in the control changer. Just minor, but its annoying that I have to set them in the console.
-Need an option to put on default ID1 skyboxes/speed. I don't like the new skyboxes, they move too fast and don't look as "Quakey"
-Wateralpha is weird. I'll turn it all the way down, and when I'm standing right near the bottom bridge in DM3, its just how I want it. However, when I go up to the top bridge, i can't see through it as good anymore.
-The quad texture is weird looking. Has blue stripes across it ?
-The eyes in ring of shadows appear on the floor, instead of mid-air where they are supposed to be.
-i also don't like how it shows the player scores. Sometimes it doesn't show the top player whose winning like DP does, and I have to keep bringing up the rankings to see how many players there really are, and who is really winning.
Overall, Qrack is a nice engine, could use some polishing with some of these features added in...
-Always get cl_writetoserver errors in console, and things about dropping datagrams along with random bits of lag.
- Also get things about tri, vert, and cmd, in the console whenever a map loads. Just a minor thing.
-Ping reader is sometimes screwy, I was looking at the pings in shmack and other peoples were in the 1400s, and bouncing back down to 50 and whatnot.
-The blood particles from shafting someone/shooting someone, aren't as dense/close together as I want. (Same thing with the rocket explosions in classic mode, too many little dots flying everywhere) Is there a way to adjust this?
-The gun model is gigantic, looks too fat.
-The crosshair is a bit too big, is there an option to reduce the size?
-An in-game resolution changer would be very helpful, I hate setting things from the command line. Also a BPP changer would be nice. I don't have to put anything in my DP command line, but my Qrack one is looong.
-The mousewheel/mouseclicks don't do anything in the control changer. Just minor, but its annoying that I have to set them in the console.
-Need an option to put on default ID1 skyboxes/speed. I don't like the new skyboxes, they move too fast and don't look as "Quakey"
-Wateralpha is weird. I'll turn it all the way down, and when I'm standing right near the bottom bridge in DM3, its just how I want it. However, when I go up to the top bridge, i can't see through it as good anymore.
-The quad texture is weird looking. Has blue stripes across it ?
-The eyes in ring of shadows appear on the floor, instead of mid-air where they are supposed to be.
-i also don't like how it shows the player scores. Sometimes it doesn't show the top player whose winning like DP does, and I have to keep bringing up the rankings to see how many players there really are, and who is really winning.
Overall, Qrack is a nice engine, could use some polishing with some of these features added in...
Comment