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Going with something a bit simpler today, a small test map to show what fun it is to go around smashing breakable objects while being chased by a horde of monsters!
ooooh that is so awesome, to see stuff like that in quake
you really implented it well into gameplay too and made that destroying stuff actually has a function,
rather then just putting random stuff to destroy that has no purpose like most games do
As the video started running I wondered if you'd have breakable floor surfaces... looks like it delivers, around the 2:00 mark. Very cool. What kind of implications does that have for monster pathing?
Unfortunately this project has been put on hold indefinitely and I don't plan on releasing it in the current state. I need to move on to other projects and there is just not enough time in the day for everything, sorry if this causes any kind of disappointment.
That was unexpected and came suddenly
Another project besides SMC that got frozen.
Oh dear.
Minotaur is a fun monster and imps are a pain in the ass and always a good fight. hope we see a good hand full of the knights you have made in a good hoard battle. the skybox in the clip along with the music you used pulled me right in to the game. with the destructible environments it would be fun to pull a "mario move" and blast a bridge and see the monsters fall into a lava pit or to blast a side of a mountain and cause an avalanche that crushes a whole platoon of knights. this looks like its going to be a grate mod i look forward to seeing all that you do with it
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