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Try disabling fog alltogether to rule it out as culprit?
gl_fogenable 0 solves the problem! Although the fog is "auto enabled" every time the map is loaded (didn't tested if this behavior happens only with this map).
@ROOK;
Any news about the problem involving the mouse razer when the refresh rate is over 125hz?
I can't seem to get this game running on DP at all. The map loads up but every single enemy in the game is invisible and I don't really know what I am missing here.
Make no mistakes here... I'm not a mere madman... I'm a realist!
are u just saying it doesnt go over 125 or everything goes crazy over 125?
Thank you, I'll try it!
My mouse is a Razer Salmosa, it has two switches which allows the user to manually change DPI and the refresh rate directly in the mouse. In my case it's always set to maximum DPI (1600 I think) and 1Ghz for the refresh rate.
With this settings, the actions binded to my razer's buttons, get stuck constantly, and/or are not triggered.
I also have a wireless mouse from Microsoft, which works normally, even when the razor is connected to the system.
darkplaces.exe -quoth
quoth/contents of quoth - this directory loads first en todo
-game metmon +map metmon
metmon/maps/metmon.bsp - then this game folder contents and specified map are loaded on top of the previously gathered game data
I'm surprised your way works. Basically your command line is looking for a basedir named "game metmon"
@gypsy
im pretty sure i tried using that commandline before and it didnt work,
but when i just tried starting it with that commandline it seemed to work
ah well.... both ways seem to work
in my way the quoth folder gets loaded last though and i only need a single config and autoexec.cfg,
instead of having to copy them for every quoth-map which needs to be placed in its own folder
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