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Metal Monstrosity
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wow all those settings on my end reproduce and fix your bug on my nviia card
maybe its how ati handlesfog?
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Originally posted by Spirit View PostTry disabling fog alltogether to rule it out as culprit?
@ROOK;
Any news about the problem involving the mouse razer when the refresh rate is over 125hz?
thanks!
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not sure maybe the rate is locked
are u using -dinput m_dinput 1 or m_raw_input 1?
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Thanks once again Rook, -dinput solved the problem!
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Originally posted by vegetous View PostThanks once again Rook, -dinput solved the problem!
Doesn't looks like there is a m_dinput command in qrack!
Command line -dinput with or without m_raw_input 1 didn't stop the bug!
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m_directinput 1 enables dinput
m_rate sets the poll rate
i'll look to see if the rate is capped at 125...
are u just saying it doesnt go over 125 or everything goes crazy over 125?
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@krymzon
make a map called quoth where you unpack quoth 2.2,
and make another map metmon where you unpack the contents of the zip of the map
and then start the game like this:
darkplaces.exe -game metmon -game quoth +map metmon
that should work... works at least for me, to start the map that way.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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Originally posted by R00k View Postm_directinput 1 enables dinput
m_rate sets the poll rate
i'll look to see if the rate is capped at 125...
are u just saying it doesnt go over 125 or everything goes crazy over 125?
My mouse is a Razer Salmosa, it has two switches which allows the user to manually change DPI and the refresh rate directly in the mouse. In my case it's always set to maximum DPI (1600 I think) and 1Ghz for the refresh rate.
With this settings, the actions binded to my razer's buttons, get stuck constantly, and/or are not triggered.
I also have a wireless mouse from Microsoft, which works normally, even when the razor is connected to the system.
This bug doesn't affect ezquake or darkplaces!
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darkplaces.exe -game metmon -game quoth +map metmon
darkplaces.exe -quoth -game metmon +map metmon
(engine -basedir -game gamename +map mapname)
darkplaces.exe -quoth
quoth/contents of quoth - this directory loads first en todo
-game metmon +map metmon
metmon/maps/metmon.bsp - then this game folder contents and specified map are loaded on top of the previously gathered game data
I'm surprised your way works. Basically your command line is looking for a basedir named "game metmon"Last edited by MadGypsy; 07-09-2014, 09:05 PM.
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@gypsy
im pretty sure i tried using that commandline before and it didnt work,
but when i just tried starting it with that commandline it seemed to work
ah well.... both ways seem to work
in my way the quoth folder gets loaded last though and i only need a single config and autoexec.cfg,
instead of having to copy them for every quoth-map which needs to be placed in its own folderLast edited by talisa; 07-10-2014, 05:23 AM..are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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Originally posted by R00k View Postm_directinput 1 enables dinput
m_rate sets the poll rate
i'll look to see if the rate is capped at 125...
are u just saying it doesnt go over 125 or everything goes crazy over 125?
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