Seven: Ok, so maybe it's a DP problem then. I tested it several times, and it happened every time, I though I was doing something wrong. However I figured out the strafe thing myself and eventually got the door to open.
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Small Mod compilation
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I have to ask...
How exactly do you activate this mod? Apparently the directions are not clear enough.
"This Compilation works only with Darkplaces and can be used for Original Quake (not Mission Packs 1 or 2).
Simply put the .pk3 file into your ID1 folder."
Ok, All I have is quake 1 with dark places. Put the .pk3 in my ID1, sure ok, sounds simple enough! Fired up dark places...
Nope.
Not a single change after doing that. Even after configuring the autoexec.cfg to cause every enemy to have some kind of special death every death, nope. No footsteps. No new flames. Nothing.
What am I missing?
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Thank you guys for all your hard work. These mods are amazing.
Just a quick question: why would the torches all disappear when I enable flamestyle 2? The other settings work fine but the particle effect version just makes all my torches/flames invisible!
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Originally posted by prismra View PostThank you guys for all your hard work. These mods are amazing.
Just a quick question: why would the torches all disappear when I enable flamestyle 2? The other settings work fine but the particle effect version just makes all my torches/flames invisible!
Do you use the proper particlefont?
And only ONE in your ID1 folder?
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Please unzip this in your ID1 folder and give it a try!Attached Files
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