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"DP Pretty Water" Update
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Originally posted by webangel View PostI changed the water texture a little.
What do you think?.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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Hello webangel,
It is good to see that people continue working on "DP pretty water".
But seeing your video I have to say be careful.
The less transparent your texture will be, the more static the water will look.
I see that you use a lot of opaque white areas in your texture.
Depending on the angle you look into the water (your first video shows this), the water will look very static.
It looks a little bit like "floating ice sheet".
I think this description matches it quite good. I hope you understand what I am trying to say
And you see from TR2N´s post that it seems to be the case that people like "Disco´s" version because of this fact.
"Disco´s" version uses extremely transparent textures.
That makes it very alive and dynamic. And gives that shiny look, that will be more and more lost when making it more opaque.
I made "Disco´s" version because Disco Rockstar requested it some month ago. He makes fantastic video clips and needed a "shiny water"
Other than that, thank you for your work webangel and keeping the modding scene alive.
Best wishes,
Seven
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Originally posted by Seven View PostIt looks a little bit like "floating ice sheet".
they look real neat but a bit to opaque too IMO compared to the water from seven.
but i love the more detailed textures on them though
try making them a bit more transparent so their transparancy is just as much as the ones from seven.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
Comment
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@sean
Looks interesting. How bad is the hit on fps? I know you always like to optimize, but still curious if there is any significant hit at all?
@webangel
What happened with your work? You going to release for us your work on this as you were going strong?
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Originally posted by seanstar View Postim using the reflect setting now on the water shader.
what do you think?.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
Comment
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